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Thread: 1.x AI Faction Progression Thread

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  1. #11
    Guitar God Member Mediolanicus's Avatar
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    Jan 2007
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    Default Re: 1.x AI Faction Progression Thread

    From descr_strat

    Spoiler Alert, click show to read: 

    campaign imperial_campaign
    options bi
    playable
    seleucid
    pontus
    scythia
    parthia
    numidia
    romans_julii
    egypt
    gauls
    germans
    britons
    greek_cities
    macedon
    carthage
    romans_scipii
    dacia
    armenia
    spain
    thrace
    romans_brutii
    saba
    slave
    end
    unlockable
    end
    nonplayable

    end



    Besides, shield wall does work.

    *sigh*

    And starting a new campaign doesn't help either.
    Last edited by Mediolanicus; 05-30-2009 at 19:43.
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