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  1. #1

    Default Re: 1.x AI Faction Progression Thread

    My Pontos VH/M campaign (ALEX 1.2 with LZ3's minimod pack), 248 BC:



    Seleukids were getting really dangerous near the start. They eventually took Alexandreia (still have it) and Chighu (lost it after about two turns). They also destroyed Pahlava... in 267 BC. Luckily for me, after smashing their full stack that attacked me when I had northern and western Anatolia under control in a bridge battle, I was able to expand quickly into their homelands, where they had only a unit or two garrisoned in each city. I had initially planned just to sack Antiocheia (where I destroyed all the building and gifted it to the Ptolemies), but it quickly became apparent that I could afford to hold their cities while the tattered AS armies streamed back one at a time from central Asia. I'm hoping they'll actually accept a ceasefire after I take the rest of their holdings up to the Caspian, so that I can consolidate power and build up infrastructure for a while before destroying Egypt.

    AI is better than with RTW.exe, but still stupid at times, notably the KH stack which has sat on Krete since the game's start without moving.
    Last edited by option; 06-14-2009 at 12:01.

  2. #2
    (>^_^;)> move it! Member Hotseat_User's Avatar
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    Wink Re: 1.x AI Faction Progression Thread

    gah, that's why I don't play at vh. You have to rush/blitz everything to be not destroyed by the neighbouring factions. Pontos is so nice to play it slow on hard or medium and with those mines in Asia Minor you can easily affort to keep ptolly/AS at bay while sending a plundering-stack every now and then. But the unit roster is just lovely. <3 :-)
    orationes tuas ego laudare soleo, imitari neque possim, si velim, nec velim fortasse, si possim. [M. T. C.]

  3. #3

    Default Re: 1.x AI Faction Progression Thread



    My famous warmogger king died during the caucasian winter. But he nearly concoured the whole kingdom of armenia.
    In futer his son will become troubel keeping the empire together...

    Five years ago: AS 210 BC

  4. #4
    Member Member Ravenfeeder's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    Baktria EB1.2 BI.exe

    260bc


    250bc


    240bc


    230bc


    220bc


    210bc
    Oops, forgot to take that one

    200bc


    The interesting stuff has mostly happened in the west

    Roma became powerful, attacked the Aedui and was winning handily, attacked the Averni as well and the Gallic fightback started in earnest. Then Taras rebelled and took Rhegion and Messana, the 3 Kart Hadast fullstacks outside Lilibeo decided it was their time to move and overwhelmed everything, including Taras and Roma itself. Back in Gaul-the war ravaged Gauls were easily overrun by hordes of Lusotannen who had been waiting and building up for 20 years until the last Kart Hadast outpost fell.

    In other news Haysadan made the Sauromatae their clients early on, which gave them the resources to fight a running war against AS.
    Last edited by Ravenfeeder; 06-22-2009 at 17:11.

  5. #5
    Member Member Ravenfeeder's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    Update
    190bc

  6. #6
    Bored Member Tux's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    Sweboz
    240BC:


    By this time sacked Rome, just one along with other cities, and gave it to the Aedui as present.
    220BC:


    Two invasions in progress at the British Isles and Greece, also fighting on other 3 fronts with Rome, Iberians and at the steppe.
    Last edited by Tux; 06-23-2009 at 16:15.

  7. #7
    alterego Member Tartaros's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    Very nice!!
    Sweboz empire rules!

    edit: when did you capture eburonum??
    Last edited by Tartaros; 06-23-2009 at 23:03.

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