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  1. #1
    Βασιλευς και Αυτοκρατωρ Αρχης Member Centurio Nixalsverdrus's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    Oh the beautiful!

  2. #2
    Member Member Horatius Flaccus's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    Amazing expansion!
    Exegi monumentum aere perennius
    Regalique situ pyramidum altius
    Non omnis moriar

    - Quintus Horatius Flaccus

  3. #3
    The Rhetorician Member Skullheadhq's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    Amazing luso expansion.
    "When the candles are out all women are fair."
    -Plutarch, Coniugia Praecepta 46

  4. #4
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    It's like an Autumn day, with all those browns and golds.

  5. #5

    Default Re: 1.x AI Faction Progression Thread

    Casse, 246 BCE

    I thought I'd try something different in my Casse campaign and see how it turned out for the rest of the factions too.



    This is the first time in the campaign that i've turned FOW off, it's kind of interesting but so early in the game nothing huge has happened.

    After uniting the isles I set my sights on the Iberian peninsula, and coast skipped my way down raiding and pillaging. I wiped out the Lusos and made them my protectorates, and forced out the Qarthadastim.

    The Lusos keep their stack and a half waiting around by their capital, If only I could be bothered to find the name for that particular FM, i'd console teleport him, but alas.



    After uniting the peninsula I set about securing my northern borders, which to be honest were fine until I shipped in an army and cut up some Aedui ass. I captured Darioritum and gave it to the struggling Arverni, and did this with Gergovia too. Now I'm making my way through with my measly half stack, hopefully I'll be able to ship in some more guys soon.



    In Northern Africa I fought to beat the Qarthadastim to the most western settlements, but after I conquered <the one with a 'z' or an 'x' in it's name?> and gifted it to the Lusos, those baby killers took it back and foreseeing a defeat out there.

    The Maks are in a sticky situation with Pella on the crossroads between their enemies the Epeirotes and KH, and the Getai preparing stacks to send down. This was one of the more interesting AI expansions, since the Makedonians usually manage to at least expand north in Eastern Europe. They have a hold on Asia Minor though, and look to be staying there.



    Rome have been stopped by a strong Aedui, unfortunately I'm wearing them down so the Romani might be looking to expand north again soon.

    EDIT: are the pics showing up? i don't normally have to wait for imageshack...?
    Last edited by Whatever Scortamareva; 08-10-2009 at 16:17. Reason: pictures bro

  6. #6

    Default Re: 1.x AI Faction Progression Thread

    Nope, can't see any pics.

  7. #7

    Default Re: 1.x AI Faction Progression Thread

    Ah balls, imageshacks not working.

    EDIT: alright theyre good to go now
    Last edited by Whatever Scortamareva; 08-10-2009 at 16:17.

  8. #8

    Default Re: 1.x AI Faction Progression Thread

    Just got EB 1.2 and started up a Sweboz campaign. All good so far, but this picture isn't current (I'm at about 216BC now, the picture is 230BC) but the only big differences involve my own expansion.



    The AI expansion in this version has improved excessively! The Lusotannan, Sab'yn, Getai and Casse grew a pair, and the BI.exe has provided some interesting foreign wars. The Ptolemies are effectively extinct; they've been driven into the desert and it won't be long before the Macedonians, Seleucids and Saba are fighting over the booty. The Arche Seleukeia has become formidable only because of the downfall of Ptolemaic Egypt; they're being tempered by Makedonia and Epeiros at the west and the various colors of the east. The Saba seem like more of a serious pest than a serious power; they just keep taking and losing various minor territories of the the Ptolemaioi and Seleukids.

    The Romani have produced an interesting expansion as well; going west because Carthago won't let them have Sicily. These two factions are constantly at war, sissy-fighting and trading back and forth various Mediterranean islands. Carthage could do some damage of they landed their stacks in Italia rather than Sicilia. The Romani made an attempt at eastern expansion by landing a stack in the heart of Epeiros, but they failed to send support after them. They somehow let the Gauls get all the way to Serdike, choosing to attack the Lusotanna instead, making some headway there.

    The Getai are making some awesome progress (since this picture I've "inherited" Gawjam-Bastarnoz from their clumsy governing). Also currently the Arverni are extinct at my hand, the Aedui have been significantly damaged by my invasion and my raids after they foolishly decided upon an attack into modern-day Belgium and by the Romans to the south (my allies), and the Romani should be preparing for a German invasion after betraying me (they decided to go for an unguarded but totally pillaged and raped Viennos before it got to rebel back to the Aedui).
    Last edited by Dyabedes of Aphrodisias; 01-04-2010 at 08:40.

  9. #9
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    The most tiresome period (played in 5 days!) in this campaign, as I command simultaneously massive invasion, consist of 3 Strategos at the west, lead about 5 fullstack (2 are led by captain as reserve), and 1 Strategos led the Black sea encirclement with 2 fullstack (1 are led by captain as reserve).


    My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
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  10. #10
    Senior Member Senior Member Beefy187's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    Roman VH/M Vanilla
    I just got past 200 BC as the Romans, and I've been in war with combined army of Luso and Getai.

    Was playing on 2 army at any one time, having to be led by Consuls. Otherwise, I had to auto resolve.
    After a nice and slow reaction, conquering Taras, Region and Sicily, I sat there raising my family members.

    Then I got bored and went to fight Satres and his elite Alpine army. That is when the trouble begin....
    After a few turns, full stack Getai came and sacked my city. (I had one of the Juliis governing the place)

    After fighting few stacks of them in the North Italian front, Luso who just finished conquering the entire Gaul... came and attacked my place.

    They had about 6 full stack army constantly besieging one of the three Northern Italian city.. I just couldn't handle it and had to Force Diplomacy ceasefire a couple of times...

    I had to call it a end of role playing, and built two more stacks.

    KH is occasionally sending a few units via Fleet for Taras too.

    I never feared the AI up till now


    Quote Originally Posted by Beskar View Post
    Beefy, you are a silly moo moo at times, aren't you?

  11. #11
    Member Member Hax's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    Beefy, there's no picture. Is that intentional?
    This space intentionally left blank.

  12. #12
    Senior Member Senior Member Beefy187's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    I'm on a different computer.
    And my key board doesn't let me do cheat codes


    Quote Originally Posted by Beskar View Post
    Beefy, you are a silly moo moo at times, aren't you?

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