Results 1 to 30 of 1508

Thread: 1.x AI Faction Progression Thread

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: 1.x AI Faction Progression Thread

    Spoiler Alert, click show to read: 
    Quote Originally Posted by Zim View Post


    In the early decades of the third century BC Carthage had gone into decline. Riven by internal as well as external conflicts, Carthage saw its territories in Iberia fall to native tribes while Sicily, Corsica, and Sardinia fell to Rome. Meanwhile many of the city's African territories went into rebellion, leaving only Carthage itself and the cities closest to it under Punic control.

    This would change by the end of the century, however. The Anti-Barcid party came to dominate Carthaginian politics, as many blamed the recent losses on the overstretching of the city's resources. It was decided to concentrate on Africa, and slowly the borders there reached and even surpassed their previous state. Carthage's coffers flowed with money again and even had the strength to not only repel invading Ptolemaic armies but to intervene in affairs in Asia, keeping the balance between their Egyptian enemies and the Seleucids.

    Eventually the losses of the beginning of the century were forgotten and the Baricds again came to power, advocating the reconquest of Spain, which succeeded after a long guerilla war against the Lusotannan and other tribes there. Afterwards enriched by the conquest of all of Iberia, the Carthaginian elite would push further wars, taking the fight to the Romans who had stolen Sicily. Encountering surprisingly little resistance as the bulk of the Roman army somehow deteriorated to the level of levies called "Vigiles", despite great reserves of manpower and riches, the Carthaginians took all of Italy, then turned their sights on the Greeks, who had sunk Punic ships during the war.

    Ever since the Carthaginian has continued to grow, sometimes slowly, sometimes in spurts. After the Greek Empire's territory was captured and their leaders banished to the northern shore of the Black sea, only the Seleucids were powerful enough to threaten Carthage. War between the two superpowers raged for decades, but the Seleucids lost large chunks of their territory to not only Carthage but to Baktria and Hayasdan as well. Technically a state of war still exists between teh two nations, but the Seleucids, while still possessing a sizable Empire, are little more than a shadow of their former selves.

    Lately Carthage has expanded in a new direction, taking all of Gaul from the Arverni and the remnants of the Romans. Some grumbling has occured, as these lands are poorer than any thus far conquered, and hard to keep order in. However, the Carthaginian leaders have continued to push for more expansion, with the first expeditions establishing a foothold on the Isle of Tin itself. Only time will tell if the Carthaginian Empire is overstretching itself.



    Oh, man: great work and nice roleplay! In my current Carthaginian campaign i tend to do something similar: conquer Egypt and go for Asia Minor. Therefore i have one question for you: which good local units can Carthage recruit in Syria/Asia Minor? I mean, i know there are some levies available for each faction, but i wonder if i can recruit some decent troops in these territories, or i'll be limited to some local levies while more decent troops i have to transport from my homelands and/or have to take mercenaries?

    Really nice empire you have!


  2. #2
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: 1.x AI Faction Progression Thread

    Thanks! It's been my favorite EB game thus far. Unfortunately the computer I played most of it on started breaking down a little while back and I lost most of my saves and screenshots (managed to get the newest save off to continue, though...), so that's a bit of an abridged history.

    I think when I started into Asia, I had just the settlements required for the victory conditions plus Greece and the Balkans. For a long time I actually did ship armies from elsewhere, putting them together locally and sending them as full stacks oversea. I did eventually start recruiting them locally. There are some ok regional troops in Asia Minor, depending on how much you expect from them.

    Classical hoplites can be recruited in many of the western coast of Asia Minor. Cappadocian hillmen are also pretty widely available, and a good buy for the price. Cretan Archers can be recruited in nearby Crete, and to my surprise in Alexandria. Most of the local cavalry have bad charges, unfortunately. Caucasian archers and slingers are also available, and pretty decent. Ankyra can only produce up to about mid level Celtic units, but at least the Celtic cavalry holds their spears underhand and have a decent charge. Antioch has the axemen and other basic local units, Damascus is worse unit wise.

    About the best I've been able to come up with is hoplites and axemen, a few Celts (sometimes Celtic cavalry), plus local archers and skirmishers (but the Caucasian or eastern ones, not the Greek ones). Then I might add some mercenary cavalry and maybe merc Galatian Wildmen or other specialty units. It works pretty well against the Seleucid Armies I fight, despite higher casualties than I'd like.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  3. #3
    Member Member Hax's Avatar
    Join Date
    May 2007
    Location
    The Netherlands
    Posts
    5,352

    Default Re: 1.x AI Faction Progression Thread

    That looks absolutely beautiful.
    This space intentionally left blank.

  4. #4
    iudex thervingiorum Member athanaric's Avatar
    Join Date
    Jan 2009
    Location
    Lusitania
    Posts
    1,114

    Default Re: 1.x AI Faction Progression Thread

    That looks absolutely horrible. Way too much Chalk Death and Grey Death

    Zim: Antioch has Cretan Archers, too. As well as Syrian Archers IIRC. One of the best places for recruitment.
    Last edited by athanaric; 12-15-2009 at 22:18.




    Swêboz guide for EB 1.2
    Tips and Tricks for New Players
    from Hannibal Khan the Great, Brennus, Tellos Athenaios, and Winsington III.

  5. #5
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: 1.x AI Faction Progression Thread

    Cretan and Syrian archers? That's something to remember in future games...



    Here's a Seleucid one I've started recently. I roleplayed it as the Empire falling apart under internal as well as external pressures, with my taking over two fms and territories in Anatolia.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  6. #6
    Near East TW Mod Leader Member Cute Wolf's Avatar
    Join Date
    Nov 2008
    Location
    In ancient Middle East, driving Assyrian war machines...
    Posts
    3,991
    Blog Entries
    2

    Default Re: 1.x AI Faction Progression Thread

    Koinon Hellenon, Playing relatively slow and rather than doing my usual way (heading west and trashing a certain city), I decide to conquer Kyrene and Stab the Ptolemies at the back... Currently at war with Ptolemaioi, Makedonia, and Epeiros. Allied with Baktria and the Romaioi (Not yet trashing them as usual)



    Special Note:
    1) Sauromatae push themself to the west rather quickly, but as the result, their territory are quickly gained, but also quickly crumbled, looks like they want to deliver the finishing blows to the Getai.
    2) Makedonia, because I show mercy to them (not yet drive them out of their north Makedonian territory), rather than become usual lesbian local kingdom, they conquer Pergamon and kickin AS' out of Western mikra asia. Attempt to besiege Byzantion and Ankyra, but AS lost their Ankyra holdings quickly, and rebelled to Avernii.
    3) Avernii lost their eastern gallic holding because the Sweboz invasion, but getting many troops pumped out of Ankyra, looks like they soon fall in the west because Sweboz are going mad
    4) Aedui pushed back heavily by Sweboz, but start gaining an upper hand in their war against Romaioi, maybe they'll sack Arretium soon.
    5) Sweboz blitz their way in South and West expansion... looks like they still on their momentum, but Sauromatae checked their movement at the east...
    6) Hayasdan is still doing their stupid northward invasion as usual
    7) Ptolemaioi pushed toward asia by me, their African holdings is under heavy harrasment
    8) AS start crumbling, but they still impressively resist Baktria and Pahlava at the east
    9) Unlike my lastest Sweboz campaign... Pontos is docile now
    10) Casse is as dead as usual
    11) Luso and Karthadast and Romaioi also doing their usual ways, I didn't interfare with their wars yet...
    12) Saba and Saka, still usual exspansion
    13) Getai is squeezed between Sweboz and Sauro... looks like they are about to fall
    Last edited by Cute Wolf; 12-27-2009 at 06:39.

    My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
    * Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *

    Also known as SPIKE in TWC

  7. #7
    iudex thervingiorum Member athanaric's Avatar
    Join Date
    Jan 2009
    Location
    Lusitania
    Posts
    1,114

    Default Re: 1.x AI Faction Progression Thread

    Quote Originally Posted by Cute Wolf View Post
    2) Makedonia, because I show mercy to them (not yet drive them out of their north Makedonian territory), rather than become usual lesbian local kingdom, they conquer Pergamon and kickin AS' out of Western mikra asia. Attempt to besiege Byzantion and Ankyra, but AS lost their Ankyra holdings quickly, and rebelled to Avernii.
    That's actually a smart move, seeing as they will "convert" Mikra Asia to your culture, and build some nice local barracks and other stuff for you to conquer later.

    I love how the Swêboz and Romani put out the Super Eleutheroi in your game.




    Swêboz guide for EB 1.2
    Tips and Tricks for New Players
    from Hannibal Khan the Great, Brennus, Tellos Athenaios, and Winsington III.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO