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Thread: Supporting Features Questions?

  1. #1
    Member Member Rovert's Avatar
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    Default Supporting Features Questions?

    Where Does The Trivial Script Go?
    I Keep Reinstalling , does it have to be in the EB folder?

    2.What Is The Documentation For And where does that go if needed?

    3.Are The Building Trees Update Automatic With 1.1?
    Last edited by Rovert; 04-08-2008 at 03:13.

  2. #2
    The Rabbit Nibbler Member Korlon's Avatar
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    Default Re: Supporting Features Questions?

    The trivial script allow you to change between having the nudity patch on or off. That's probably the main feature of the script. It has a couple other things as well that you'd probably won't use as much, but it's only 6.1 megabytes, so you might as well install it. And it probably does have to be in the folder you installed EB to.

    The documentation can go anywhere. Just a bunch of stuff about the units and other stuff. You'll see.

    I'm not sure what you're trying to say with the third question.
    Ongoing EB Campaigns:
    1.0 Pontos (245 BC)

    Remanent or Supremacy - An EB Pontos AAR - Unfortunately postponed indefinitely.
    1.1 Saka Rauka Gameplay Guide
    1.1 Lusotannan Gameplay Guide

  3. #3

    Default Re: Supporting Features Questions?

    Where Does The Trivial Script Go?
    Wherever you like it.

    2.What Is The Documentation For And where does that go if needed?
    Allows you to view unit stats , descriptions, recruitment zones in web browser.
    Can be found in 'MenuStart/Europa Barbarorum/Documentation' and 'InstallDirectory/Unit Documentation' folder.

    he trivial script allow you to change between having the nudity patch on or off. That's probably the main feature of the script.
    Main feature is switching between Single Player and Multi Player (Custom Battle ) EB configuration.
    Also allows to switch between 3 different lighting configuration and allows to censor/uncensor units after EB install.
    Last edited by LorDBulA; 04-08-2008 at 08:29.

  4. #4
    Member Member Rovert's Avatar
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    Default Re: Supporting Features Questions?

    Thank U

  5. #5
    Combustion Member beatoangelico's Avatar
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    Default Re: Supporting Features Questions?

    Quote Originally Posted by Rovert
    3.Are The Building Trees Update Automatic With 1.1?
    the updated building trees are installed with eb 1.1 in the documentation folder

  6. #6
    Member Member hoom's Avatar
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    Default Re: Supporting Features Questions?

    I can't seem to find an option/entry in the config files to choose which .exe the trivial script uses to load the game.
    Namely I want it to use RomeTW-BI.exe

    I can easily enough make my own shortcuts but I'd like the EB script engine to be able to do this.
    maybe those guys should be doing something more useful...

  7. #7

    Default Re: Supporting Features Questions?

    Check out ebconfig.xml file in Rome folder.

    Find
    Code:
    <Element>
            <ID>RtwStart</ID>
            <Type>String</Type>
            <Values>
                <Text>RomeTW.exe -mod:eb</Text>
            </Values>
        </Element>
    Change RomeTW.exe to whatever you like.

  8. #8
    Member Member hoom's Avatar
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    Default Re: Supporting Features Questions?

    I swear I searched for .exe in all those configs & didn't find it.
    Apparently I'm blind so please forgive me
    maybe those guys should be doing something more useful...

  9. #9

    Default Re: Supporting Features Questions?

    Quote Originally Posted by hoom
    I swear I searched for .exe in all those configs & didn't find it.
    Apparently I'm blind so please forgive me
    its on row 215 in ebconfig.xml. just open the file and Edit>Go to> and type 215. And there you have the Rometw.exe stuff.

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