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Thread: Inquiry: Interest in an interactive AAR (details inside)

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  1. #1
    Prince of Maldonia Member Toby and Kiki Champion, Goo Slasher Champion, Frogger Champion woad&fangs's Avatar
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    Default Re: Inquiry: Interest in an interactive AAR (details inside)

    I second the Hard/Hard idea. We need to lose at least a few battles.

    I believe we should do this in 1.1 if that's okay with people.

    Concerning FMs: I don't really care how FMs get distributed. If we are able to adopt a person than we should do so since the Romans don't get new family members for a long time. Players should attempt to roleplay based on the ingame traits as much as possible.

    Check out "King of the Romans" for a good example of roleplaying characters.
    Why did the chicken cross the road?

    So that its subjects will view it with admiration, as a chicken which has the daring and courage to boldly cross the road,
    but also with fear, for whom among them has the strength to contend with such a paragon of avian virtue? In such a manner is the princely
    chicken's dominion maintained. ~Machiavelli

  2. #2
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Inquiry: Interest in an interactive AAR (details inside)

    I would love to take part in something like this, hopefully it doesn't go the way of the Qarthadast one a few months ago.
    I second the roleplaying based on ingame traits as well, perhaps decisions or ideas from FMs should be justified with reasons mentioning the traits used to come to a decision. Also agree H/H would be good to make sure a realistic number of battles may be lost.

  3. #3
    Member Member Khazar_Dahvos's Avatar
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    Default Re: Inquiry: Interest in an interactive AAR (details inside)

    I agree hard/hard and start at the beginning of the campaign.

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