It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
I figured, and I know how that is. I eagerly await more content.
Great guide, though I prefer to change history :D However I want to have a typical roman army just because they work well. I also want to start battles in manipular order, so I need two Triarii maniples, but when I tried to change the EDU, it's always resetted when I start EB next time... I saved the file and after starting (and quitting) the game the Triarii have 162 units again, which is also displayed in the EDU. Is there a way to solve this problem? I just want to have half-sized Triarii maniples :(
Would be kind if somebody can help me :)
JNR
Change the EDU in EB/sp game edu backup.
Thanks :) Now it works. Is there a way to add units per cheat? So I could revome the old Triarii units and add new ones...
add_unit <city or general name> "<internal name of unit>". In your case: add_unit Roma "roman infantry polybian triarii" (Roman generals' internal names are tricky, better just use cities) Also, for extra info, add_unit? or ?add_unit (can't exactly remember which) console command wiill further explain.
This is nice, but I see you adhere to Badian et al's interpretation of Roman imperialism, saying, "Extermination is rare. Only two settlements were razed to the ground (and in the same year - 146BC), Kart-Hadast and Korinthos."
This is definately not true. I recommend reading W. V. Harris; "War and Imperialism in Republican Rome", Oxford, 1976.
Though a bit old and though some scepticism is definately necessary reading this as well as other accounts and original sources (Source Criticism is what differentiates History from fiction), he has some points on the mentality of Romans and their treatment of the conquered. And he lists several instances where subjugated cities and populations were massacred by Romans, even in the Hellenistic world where the good Quintus maintains Romans behaved benevolently.
Good job on the guide though, this sort of thing is exactly what we need in order to not just conquer everything in two generations.
'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.
"Deliver us oh God, from the fury of the Norsemen", French prayer, 9th century.
Ask gi'r klask! ask-vikingekampgruppe.dk
Balloon count: 13
add_unit Roma "roman infantry triarii early"
This command actually doesn't work... :( But no problem, I'll just cheat the money to build new ones and delete the old ones^^
Ahem. It should be:
create_unit "Roma" "roman infantry triarii early"
The Appomination
I don't come here a lot any more. You know why? Because you suck. That's right, I'm talking to you. Your annoying attitude, bad grammar, illogical arguments, false beliefs and pathetic attempts at humour have driven me and many other nice people from this forum. You should feel ashamed. Report here at once to recieve your punishment. Scumbag.
Quite simple, just change this
into thisCode:soldier roman_infantry_triarii, 40, 0, 1.2
You could also half the cost and upkeep by changing thisCode:soldier roman_infantry_triarii, 20, 0, 1.2
into thisCode:stat_cost 1, 1524, 381, 30, 40, 1524
Have fun!Code:stat_cost 1, 762, 191, 30, 40, 1524
In the files "Rome - Total War\EB\Data\export_descr_unit"
and "Rome - Total War\EB\sp game edu backup\expot_descr_unit"
For those who didn't know.
They can be edited with notepad, but notepad++ or "crimson editor" would be better choices
And remember to BACKUP!
- Four Horsemen of the Presence
Bingo! Thanks a lot!
Yet Brutus says he was ambitious, and Brutus is an honorable man
cool guide but idk who are the Achaeans? Where is thei homeland or provinces
I've been tracking this thread for a while now, and I've noticed that we've never had the historical Marian formations updated. Are we planning to do this at all?
Balloons from my first place in the Official EB Online Tournament:
- from Darius_d
- from spiritusdilitus
- from Alsatia
where do you get allied units such as the Samnite, Lucanian, Bruttium, Ligurian or Gallic infantry for your socii alae? the only way i've seen is by generals recruiting mercenaries.
Unfortunately, it would seem the creator of this guide has dissapeared off the face of the .org.
Hello to everybody. I am a new member of the forum. I want to play the campaign with the romani in a historical point of view. However, I would like to recreate a legion from the camillan times, but if I update the MICs to recruit for example the Equites Extraordinarii (to reproduce a consular army), when I reach the conditions of the Polybian reform, I can't update the MIC (these cavalrymen are only recruitable in the last MIC). Anybody had had this same problem?.
My second question is about the second punic war. I`ve seen a script to recreate the presence of Hannibal in Italy, but many people couldn't reach this goal. So, I thought in a console command. Is it possible to create a unit or a general for another faction with a console command? And give him good traits (as logistics for example)? In the same manner, for the first punic war, I saw that carthaginians DON'T create a strong navy to fight against the romans. Can I give them several units of ships to fight against them?
For the moment I will begin a new campaign with the romani, until reach the polybian reforms, without update the MIC.
Thanks a lot for your attention and for your answers.
Edition: I discovered the first question. I used the console command: add_unit Roma "roman cavalry auxilia equitesextraordinarii" to recruit them without the MIC and the command: add_money seleucid, -3088 to pay the cost of their recruitment. I have still the other question without solve.
Last edited by Alexandros Megas; 09-18-2010 at 01:04. Reason: The first doubt is solved
Αλεςανδροσ Μεγασ Ο΄ Μακεδονικε και Ασιασ Βασιλευσ
I genuinely did for a long while, life got in the way. :)
I go through fits and starts with computer games, I have weeks of frantic activity then months (or even occasionally as long as a year) of not playing any game at all. I'm also now the father of a nearly-four-month old daughter, which impacts my free time. A lot.
Having gotten on a Master of Magic kick lately (cheap from Good Old Games), I've been looking back at EB again. Though I'd have to do a thorough optimise job on my creaky old shuttle PC to make it playable, as I did last time.
Anyway, to answer the question about the post-Marian reforms, I never got round to it, and never really got a good answer from anything I was reading as to how the allied part of the formation would be involved (besides the obvious taking the flanks inside the cavalry wings).
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
Well i can say that your guide has become highly referenced on this forum and on the TWC as well. When a debate on Roman armies or house rules starts, posting the adress of your thread is usually the first answer.
Too bad you weren't active so long... You could become popular ;)
Europa Barbarorum Secretary
Ave Quintus!
Seeing as you just popped back in, I would just like to thank you for your wonderful guide. Your army composition and general gameplay suggestions have really increased the enjoyment of this mod for me, and your AAR was also fine reading. Congrats on the new daughter as well!
Someone was asking about the post-Marian "historical" army, I had one here.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
thanks for the guide.
seems like there is lots of down time playing this way. how do you groom your FM's without constant expansion. seems like there will be lots of attuned governors and supervisors.
It is true that you can't expect lots of extraordinary generals, when following the guide, but you shouldn't really need them. Since you are expanding slowly, you will only have a limited number of armies in the field and the troops at your disposal should be good enough not to need a more than decent general.
Read about glory and decline of the Seleucid Empire... (EB 1.1 AAR)
from Satalexton from I of the Storm from Vasiliyi
Indeed, to be honest the quality of the general doesn't matter that much, and that's also part of the additional difficulty. You might have a provincial governor who's been fighting a lot and turned into an exceptional general, but when his time is up he has to go back to Rome and might be replaced by an incompetent proconsul or propraetor.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
in an earlier post you mentioned letting your young FM serve as cavalry in the legions. do they actually get any benefit in game for this?
e.g. i have and 17 year old FM with pretty good traits except he is of doubtful courage. will making him charge repeatedly eventually erase this trait?
or is your suggestion just for historical purposes and not game purposes?
ty
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