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Thread: Quintus Sertorius' Guide to Conduct Becoming of a True Roman (Redux for EB)

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  1. #1
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Quintus Sertorius' Guide to Conduct Becoming of a True Roman (Redux for EB)

    Quote Originally Posted by Midnj
    If you give a faction a city with government buildings other than their own in them that doesn't actually help them since they can't use them.

    If you have a game going right now, you could check by sending some spies to one of the cities you gifted to the AI with the wrong government buildings and seeing what buildings are inside. You might need to get a really good spy to get into the settlement. Curious if this is the case or not and don't want to screw with my current game to find out.
    Whenever I gift them, I always make a point of destroying the other faction's government buildings (and often their barracks too, using the money cheat to deduct the proceeds from my treasury). Almost always if they lose it again, it has one of their own government buildings in place. I never give them settlements with foreign government buildings in place.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  2. #2

    Default Re: Quintus Sertorius' Guide to Conduct Becoming of a True Roman (Redux for EB)

    Great guide,great inspiration,makes you want to play this game forever like a fanatic(naked one)and think of other nations guide inspired by this one
    naked fanatic

  3. #3

    Default Re: Quintus Sertorius' Guide to Conduct Becoming of a True Roman (Redux for EB)

    This is a great guide by the way. Thanks for the effort. I had never played Romani before, in part because I wasn't at all familiar with their historical expansion timeline, army composition, etc.

    But with this Guide as a, well guide, I've been enjoying my first Romani campaign. So thanks! I'm just not sure how long I can keep up this facade of the First Punic War. It's only 259 and Carthage really has no army in Sicily worth fighting. I could destroy the army they have camped outside Lilibeo rather easily, but am hoping they get something a bit larger together before acting. In any event, cheers!

    Read The House of Seleukos: The History of the Arche Seleukeia
    for an in-depth and fascinating history of the heirs of Seleukos Nikator.

  4. #4
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Quintus Sertorius' Guide to Conduct Becoming of a True Roman (Redux for EB)

    At that time I switched to using BI as my executable, and Sicily and Sardinia both got invaded a few times, sometimes with pretty big stacks. Otherwise I kept using the console to give them money. At around 257BC a second family member appears in Lilibeo, and then ventures out and hires mercs. It's worth waiting for. In the real war there weren't that many set piece battles, it was mostly lots of raids, skirmishes and sieges of small communities, along with some major naval battles.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


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    Jesus Member lobf's Avatar
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    Default Re: Quintus Sertorius' Guide to Conduct Becoming of a True Roman (Redux for EB)

    Question, Quintus-

    For your Quincunx, do you have your principes close the line between the hastati before fighting begins?

  6. #6
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Quintus Sertorius' Guide to Conduct Becoming of a True Roman (Redux for EB)

    Quote Originally Posted by lobf
    Question, Quintus-

    For your Quincunx, do you have your principes close the line between the hastati before fighting begins?
    Nope, I wait until the hastati are engaged before directing them to one side or other. Sure my hastati get chewed up a bit (they're always on Guard mode, indeed all my line troops always are), but then when the principes get stuck in the enemy is worn out. Or sometimes I just let the enemy flow into the gaps and meet the principes, where they get muellered.

    Here's an example of what my formation tends to look like:

    Last edited by QuintusSertorius; 05-02-2008 at 21:57.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  7. #7

    Default Re: Quintus Sertorius' Guide to Conduct Becoming of a True Roman (Redux for EB)

    There's one thing about the formation system that bugs me. Obviously EB is still, at the end of it all, a game and it's impossible to be 100% accurate in a game but I've always felt that replicating the Quincux in the way shown above makes the formation appear more like a sieve than a firm battle-line. I remember reading that a Roman republican battle-line would be arranged thus (this is just a quick example):

    Ally---Hast---Hast---Ally
    ---Ally---Hast---Hast---Ally

    and so on and so forth for the 2nd and 3rd lines. Meaning that when the enemy line came closer to the Roman army the line would re-arrange itself thusly:

    Ally-Ally-Hast-Hast-Hast-Hast-Ally-Ally

    I'm wondering, is it possible to simulate this historical unit composition in EB in the following manner:

    Ally---Hast
    ---Hast---Ally

    And stretch out the units so that they cover the same ground as when the units are seperated as in the example above. Thus when the enemy army comes close, a little repositioning results in:

    Ally-Hast-Hast-Ally

    Is this realistically possible? Or would it result be that the units would turn out far too thin and stretched out to be effective in close combat? Would it even be worth the trouble?
    Last edited by J.Alco; 05-03-2008 at 01:12.

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