seriously, even with how weak the elephants are, 1 unit is enough to rout an entire stack if the lines are engaged and javs spent. they need to be easy to kill.
seriously, even with how weak the elephants are, 1 unit is enough to rout an entire stack if the lines are engaged and javs spent. they need to be easy to kill.
Elephants are now utterly capable of performing their main function of shattering the enemy line, they are not too weak. In a one-on-one battle, they will probably lose to an organized infantry unit, particularly if those have good missiles. But who would field only elephants anyway?
Last edited by bovi; 04-09-2008 at 06:27.
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Your elephants need to know how to sneak up on the enemy.
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1 general and unfortunately that is the AI.Originally Posted by bovi
I haven't seen the AI ever use only elephants. In fact, it normally considers them to have poor cost-effectiveness it seems, for it hardly ever recruits them (and it's right about it, as it wastes them pretty efficiently).
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
I rarely build elephants but they have their uses:
1. Early game blitzing of wooden walled towns (sack the town - pay for upkeep)
2. Psych warfare - not that the AI can't be effectively made to route but it's even easier now (or helpful on Hard / VH)
3. Last ditch break of an enemy line in a battle where you really need it (after missiles have been exhausted preferably.)
Anyone wanting to use them as the main battle tank of the time period is in for a rude suprise (or need to stop watching Peter Jackson's films.)
They're a pretty good cavalry counter too. I found throwing them in first did wonders to even out the armour disparity between Hetairoi and Molosson Agema in the ensuing melee...![]()
Not that a big clump of Romans already busy with phalangites and Hoplitai quite appreciated an elephant-cavalry double-whammy into the flank and rear either.
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Elephants charged my skirmishers from the front even after getting loads of slings in them and javelins Even on huge scale with deep ranks they slammed right through and whipped out half the unit. Had to send my peltests over and continue the sling shooting to kill them off. They are far tougher than before and hit like a tone of bricks. Not sure if their cost has changed but I might consider using them now from what I witnessed
Also during a siege I noticed that 1 skirmisher unit had to use all of it's javelins to destroy a unit. Plus Eperos seems to have two units of these beasties along with 3xp phalanx and hyspatis(sp?). They are no push overs. Not to mention KH in the South scooping up mercs by the hand full. Still an easy game but far more challenge than anything I got from 1.0.
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