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  1. #1
    Makedonios Ksanthopoulos Member Privateerkev's Avatar
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    Default Re: Ahem

    Quote Originally Posted by FactionHeir
    Afaik mods designed using 1.2 will not run into problems using 1.3.

    Regarding the Kingdoms patch, it depends on whether it patches kingdoms.exe only or also medieval2.exe. If the former, then there should be no problems if a M2TW only mod is chosen.
    Cool, if they ever get around to putting it back up, I'll get 1.4. Let me know what to look for and I'll tell you which file it patches.


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  2. #2
    Member Member Ferret's Avatar
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    Default Re: Ahem

    well I have Kingdoms and would be happy with pretty much any mod. SS is close to vanilla but it would be good. Don't the current draft of rules require a perticular setting or faction?

  3. #3
    The Count of Bohemia Senior Member Cecil XIX's Avatar
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    Default Re: Ahem

    Quote Originally Posted by Elite Ferret
    well I have Kingdoms and would be happy with pretty much any mod. SS is close to vanilla but it would be good. Don't the current draft of rules require a perticular setting or faction?
    You bring up a good point, Elite Ferret. I'm hoping Tincow's rules are more of a template for modification and discussion, because we would definitely want a set a rules that attempts to reflect the political structure of the faction we're playing as, as well as any minor differences between platform.

  4. #4
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Ahem

    The draft rules are intentionally written to be completely generic for faction and mods. They can be adapted for any faction in any mod without any problems. They would even work perfectly fine for RTW.

    The only area where it would impact the selection would be in the number of provinces. The more provinces in a mod, the better the game will work IMO. However, even that area isn't a big deal. More provinces will work better with the rules, but the vanilla number will work just fine as well.


  5. #5
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Ahem

    Maybe we could do a poll to see how many KOTR players have or would be willing to buy Kingdoms?

    I suspect that a non-Kingdoms mod is the best way to go if we want as many players as possible.
    Last edited by Zim; 04-09-2008 at 18:55.
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  6. #6
    Peter von Kastilien - RIP Member gibsonsg91921's Avatar
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    Default Re: Ahem

    Ooo... I would have to pass if there was a mod. My parents are hesitant of mods being downloaded on their work computers. They don't even like games, period, being there.
    The late Emperor Peter von Kastilien the Tyrant, Lamm der Wahrheit.

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  7. #7
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Ahem

    Eek! It's almost certain that we'll pick a mod of some sort. I would hate to see you excluded. Would it help if some of us older folks explained that it's perfectly safe for the computer, and that these games stimulate the imagination and encourage creative writing? It's educational!
    Last edited by TinCow; 04-10-2008 at 00:10.


  8. #8
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Ahem

    I sympathise, having my own mod problems (in my case, it's just downloading the mod that's hard, because my internet connection is so slow. ).

    But didn't KOTR have a mod? Or was that ok because it was smaller?

    Quote Originally Posted by gibsonsg91921
    Ooo... I would have to pass if there was a mod. My parents are hesitant of mods being downloaded on their work computers. They don't even like games, period, being there.
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