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Thread: Added unconditional AI reforms?

  1. #1
    Member Member brymht's Avatar
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    Mar 2007
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    Default Added unconditional AI reforms?

    Does this mean that AI will now ALWAYS get reforms in game, given enough time, or does it just increase the likelihood?

  2. #2
    theweak-themighty-the CRAZIII Member craziii's Avatar
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    Default Re: Added unconditional AI reforms?

    it just means when the ai reaches a certain date, it will get the reforms no matter what. from what I have read of the script, the AI gets them a hell of alot earlier then if the faction is under player control, which is great no? happy gaming.

  3. #3
    Barely a levy Member overweightninja's Avatar
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    Default Re: Added unconditional AI reforms?

    Quote Originally Posted by craziii
    it just means when the ai reaches a certain date, it will get the reforms no matter what.
    Not in all circumstances.

    Spoiler Alert, click show to read: 
    ;Unconditional AI Reforms
    monitor_event FactionTurnEnd FactionType seleucid
    and not FactionIsLocal
    and I_CompareCounter Romanii_Reform = 1
    and I_NumberOfSettlements seleucid > 20

    if RandomPercent < 6
    set_counter Romanii_Reform 2
    terminate_monitor
    end_if

    end_monitor


    I haven't looked much into the script outside of the Romani reforms, nonetheless it does appear the AI will now have a much easier time acheving reforms .
    Cheers

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