Just wondered does anyone know how Id go about switching a few skins around. Nothing major, just switching one existing skin for a particular model to another.
I prefer some Aedui skins vs the Arverni ones, and vice versa, so for example Id like to play as the Arverni but have the Aedui Luce Epos skin. Im guessing this is straight-forward enough?
Last edited by Jaywalker-Jack; 04-09-2008 at 20:37.
That would be in the descr_model_battle.txt. I'm not sure to what extent you can edit that file before it makes your savegames uncompatible, though a mild amount of editting will do that.
It's easy and safe enough to merely swap textures if you know what you're doing. I would recommend "commenting out" the original line(s) with a ; in the beginning though, so that the changes are easy to reverse if necessary for some reason. Eg. what it looks like if you switch the Gallic factional textures:
...and backing up the whole file is of course recommended on general principles.
"Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."
Thanks lads, that's a big help. One other thing - suppose I wanted to use the skin of one unit for another unit of the same type? For example the Galatian Tindanotae skin for Gaesatae. Can this be done without mauling the code too much?
"Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."
Also, I have a somewhat related question. What files are needed to be added to and/or modified in order to add a new ethnicity trait, i.e. "Heterogenes Indos" or something? I've done this in the past, but using XP and not Vista. I know that I need to keep the ethnicity trait I add in the character_traits file in the same order throughout the file...but the game keeps crashing. I've added lines and such in the character_traits file, the vnvs file, and the vnvs_enum file...any others I need? If not, then I had a typing error somewhere in the character_traits file...
Be forewarned: once you start modding like this, you can't stop. It's far more addictive than crack. One day you're curiously swapping skins around, and the next thing you know you are spending more time modding than actually playing!
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Ego is the anesthetic for the pain of stupidity.-me
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ΔΟΣ ΜΟΙ ΠΑ ΣΤΩ ΚΑΙ ΤΑΝ ΓΑΝ ΚΙΝΑΣΩ--Give me a place to stand and I will move the earth.-Archimedes on his work with levers Click here for my Phalanx/Aquilifer mod
I totally concur. It all started on a bright sunny day, where I stayed indoors and made little tweaks to the export_desc_building file, messing with stats, or in the units file. Next, it's fiddling with more complex things such as traits.....
Anyways... Otherwise, I need to laboriously scan my changes again .
Bump. And I've just finished redoing my modifications again. Checked them over again several times. I still get a CTD when I try to start up a new campaign. It may be a Vista problem, with messing with files and everything. Below is what I added to the character_traits file (all in sequential order as well, as the file demands it). I called it the "HeterogenesIndos" trait. I may of made a typo or something like that, but I just can't find it if there is...more eyes upon what I did would help... I also included one set of the triggers already present directly above and directly below what I added in, to give hopefully some form of reference to where exactly I added the text in.
Spoiler Alert, click show to read:
;------------------------------------------
;Trait: HeterogenesIndos
; o HeterogenesIndos (1): This man is a true son of Baktria, he is a descendant of Hellenic and Indian families and has lived all his life in and around Baktria, or in parts of Hellenic India under Baktrian influence. He is less prone to be antagonistic towards either Hellenes or other Eastern peoples, and he is more likely to be accepting of outsiders. He may take after his mother's or father's side of the family when it comes to his personality, but he is more likely to be able to benefit from his relationships with both sides, though also more likely to be hated by either group for his racial mixture.
;Mod: EBMod762 - 10/16 : trigger to determine if too busy for Olympics
;------------------------------------------
Trigger Baktria_Eligible_for_Olympics_HellenBaktria
WhenToTest CharacterTurnEnd
Condition Trait EligibleForOlympics > 0
and FactionType romans_brutii
and Trait FormerBaktriaOlympicCompetitor < 1
and Trait BaktriaOlympicVictor < 1
and Trait Indos < 1
and Trait Sogdios < 1
and Trait Persikos < 1
and Trait HeterogenesBaktria < 1
and Trait HeterogenesIndos < 1
Affects BaktriaOlympicCompetitor 1 Chance 15
Last edited by Megas Pyrrhos; 04-11-2008 at 00:16.
Comment out half of them. If it doesn't CTD, it's among those you commented, otherwise it's among the remaining. Then comment out all the proven good ones and half of the ones in the suspect group. Rinse and repeat.
Having problems getting EB2 to run? Try these solutions.
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And just below...
[code]Trigger Baktria_HeterogenesIndos_LesserGeneralOff
Uh...I'm not sure I follow Tellos. I included the triggers directly ABOVE and directly BELOW what I added...to show where exactly I put everything...I'm not sure I followed your line of thought on the correlation you pointed out...
Thanks for the suggestion bovi... I guess I'll do that if all else fails.
I guess I'll write this off as a Vista problem....I commented out everything I added in, and it still has a CTD every time. That is, if "commenting something out" involves putting a semicolon (;) in front of everything I added. Actually, one time I all I did was add in this:
Spoiler Alert, click show to read:
;------------------------------------------
;Trait: HeterogenesIndos
; o HeterogenesIndos (1): This man is a true son of Baktria, he is a descendant of Hellenic and Indian families and has lived all his life in and around Baktria, or in parts of Hellenic India under Baktrian influence. He is less prone to be antagonistic towards either Hellenes or other Eastern peoples, and he is more likely to be accepting of outsiders. He may take after his mother's or father's side of the family when it comes to his personality, but he is more likely to be able to benefit from his relationships with both sides, though also more likely to be hated by either group for his racial mixture.
;
;Trait HeterogenesIndos
; Characters family
; NoGoingBackLevel 1
; AntiTraits HellenBaktria, MakedonBaktria, Indos, Persikos, Sogdios, HeterogenesBaktria
;
; Level Heterogenes_Indos
; Description Heterogenes_Indos_desc
; EffectsDescription Heterogenes_Indos_effects_desc
; Threshold 1
;
;------------------------------------------
and it had a CTD from just that, though without all those semicolons.
Oh well. I bet this would work on my laptop with XP as its OS, lol.
Last edited by Megas Pyrrhos; 04-12-2008 at 15:54.
Somehow Im just not satisfied with changing the skins, I need the unit portraits to match. Can anyone advise? Can't seem to find the right file myself.
I presume you talk about the unit cards? Yes, well in that case having a peek inside the UI/UNITS and UI/UNITS_INFO folders should teach you everything you'd need to know.
Last edited by Tellos Athenaios; 05-23-2008 at 13:22.
By the portraits I mean the little pictures in boxes used to select units on both the strat and battle maps. I know how to switch skins, but that little picture will still show the old design, which annoys me a little (nitpicky I know).
I will take a look at that alright, thanks.
Epeiros hellenistic med cavalry skin goes very well with Pontos methinks. Also, the Pahlava levy phalanx skin brightens up Pontic and Armenian armies.
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