However, the latest report from Maksimus shows, that something weird appears to happen with ALX engine working with EB 1.1 => he probably can't implement the no-Immortality trait, which would mean the ALX engine is of no use, as without the Immortal and antiImmortal traits the ALX engine prevents all generals from dying...
Strange thing and I'll have to test it as soon as I get EB 1.1 installed (maybe in weekend; too much work in "normal" week days... :( ). Anyway it looks weird, as with EB 1.0 there were no problems with getting it to work on ALX.exe.
Bookmarks