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Thread: [Romani AAR] It began on seven hills...

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  1. #1
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: [Romani AAR] It began on seven hills...

    Yeah, I was a bit annoyed when the smaller force attacked me, rather than the bigger one having seen how reinforcements sometimes do really stupid things.

    I did note that the conditions for Imperator have been made easier, used to need a heroic victory against big odds.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  2. #2

    Default Re: [Romani AAR] It began on seven hills...

    Very good battle!!I like the way you try to recreate the history on such a way



  3. #3

    Default Re: [Romani AAR] It began on seven hills...

    Quintvs, could you upload your save files?

  4. #4
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: [Romani AAR] It began on seven hills...

    Quote Originally Posted by alatar
    Quintvs, could you upload your save files?
    I've only got the one file; where/what would I upload it to?
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  5. #5

    Default Re: [Romani AAR] It began on seven hills...

    Filefront or somewhere.

  6. #6
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: [Romani AAR] It began on seven hills...

    Quote Originally Posted by alatar
    Filefront or somewhere.
    Alright, it's done. You can get my saved game (packaged in rar format) here.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  7. #7

    Default Re: [Romani AAR] It began on seven hills...

    Thank you very much (It saves me going through the rather boring first 20 years, in fact (as I play like you and generally just press end turn most of the time)).

  8. #8
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: [Romani AAR] It began on seven hills...

    246BC:



    The war continues in Sicily, Scipio has been replaced by Marcus Aurelius Cotta, a senior praetor, and he just celebrated his triumph in Rome. With the death of Gnaeus Cornelius Blasio, the princeps senatus, Scipio is now the First Man in Rome.

    The Getai are running away with the northern part of the map, not sure if I should start boosting Sauromatae funds to compensate.

    There's a small Makedonian stack in Epeiros, maybe they'll start something there and kick them out of their malaise.

    Just below the shot there's a Ptolemaic army who've arrived on Crete to contest the Makedonian attempt to take it.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  9. #9

    Default Re: [Romani AAR] It began on seven hills...

    good story !! but one question the battle formations you use are that the historical ones?



  10. #10
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: [Romani AAR] It began on seven hills...

    Quote Originally Posted by hrrypttrbst
    good story !! but one question the battle formations you use are that the historical ones?
    As near as is possible within the confines of the engine. Although I don't place the pedites extraordinarii (don't actually have any) in the right ala as was traditional. You can see my pretty standard arrangement in the second pic (which I originally forgot to attach).
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  11. #11

    Default Re: [Romani AAR] It began on seven hills...

    An interesting AAR, I follow it abit reluctantly though. The historical thing is cool on the one hand, but the amount of force diplomacy you use, kinda feels like cheating to me (even after you explained why you did it, it's not rational it's a feeling) which kinda puts me off sometimes. Well to each his own I always say. Still an interesting read though.
    The path is nameless - Lao Tse

  12. #12
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: [Romani AAR] It began on seven hills...

    Quote Originally Posted by alatar
    Thank you very much (It saves me going through the rather boring first 20 years, in fact (as I play like you and generally just press end turn most of the time)).
    No problem, hope you have fun with it. Only things I did that are non-standard was halve the size of the triarii maniples (halved cost as well) and install the Force Diplomacy script.

    Quote Originally Posted by Reality=Chaos
    An interesting AAR, I follow it abit reluctantly though. The historical thing is cool on the one hand, but the amount of force diplomacy you use, kinda feels like cheating to me (even after you explained why you did it, it's not rational it's a feeling) which kinda puts me off sometimes. Well to each his own I always say. Still an interesting read though.
    I'm not bothered about "cheating" in the slightest, doesn't detract from my own fun, especially since I don't use it for my own advantage. I don't play games because I want the "challenge" of "beating" the game, that does nothing for me. Getting a rough historical simulation is more important a goal.

    Indeed my present run of genuine cheating (using the console to give factions money) expressly makes my life more difficult, rather than easier. I get my difficulty from sticking to history, rather than random stuff happening through the engine.
    Last edited by QuintusSertorius; 04-13-2008 at 13:38.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  13. #13

    Default Re: [Romani AAR] It began on seven hills...

    Ive been wondering how you will recreate Hannibal in Italy. Are you going to script it somehow?

  14. #14
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: [Romani AAR] It began on seven hills...

    Quote Originally Posted by Chirurgeon
    Ive been wondering how you will recreate Hannibal in Italy. Are you going to script it somehow?
    I've been thinking about that. I don't know how to script stuff, so I'd need help, but perhaps put him in Italy and FD Tarentum and maybe Capua to Qarthadast. Plus give Mediolanium and Patavium to the Arverni or something.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  15. #15

    Default Re: [Romani AAR] It began on seven hills...

    Quote Originally Posted by QuintusSertorius
    No problem, hope you have fun with it. Only things I did that are non-standard was halve the size of the triarii maniples (halved cost as well) and install the Force Diplomacy script.



    I'm not bothered about "cheating" in the slightest, doesn't detract from my own fun, especially since I don't use it for my own advantage. I don't play games because I want the "challenge" of "beating" the game, that does nothing for me. Getting a rough historical simulation is more important a goal.

    Indeed my present run of genuine cheating (using the console to give factions money) expressly makes my life more difficult, rather than easier. I get my difficulty from sticking to history, rather than random stuff happening through the engine.
    Yes I know why you do it, since you had explained already. I was just trying to comment on my somewhat torn feeling about the AAR. As I said earlier it's a feeling I have about it, not a rational argument or anything.
    The path is nameless - Lao Tse

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