Results 1 to 30 of 273

Thread: [Romani AAR] It began on seven hills...

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    EBII Hod Carrier Member QuintusSertorius's Avatar
    Join Date
    Apr 2008
    Location
    UK
    Posts
    23,666

    Default Re: [Romani AAR] It began on seven hills...

    Quote Originally Posted by Africanvs
    Nice AAR, must be be hard to keep everything flowing historically. :)
    Most of the difficulty is in policing the AI factions' activities, rather than regulating my own. That's through a three-fold process; boosting or reducing their territories, moving stacks away from where they can cause harm, or to where they can rescue a situation; and spawning troops in settlements or stacks of factions that need help.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  2. #2

    Default Re: [Romani AAR] It began on seven hills...

    how did u manage to make the map fully visible

  3. #3
    EBII Hod Carrier Member QuintusSertorius's Avatar
    Join Date
    Apr 2008
    Location
    UK
    Posts
    23,666

    Default Re: [Romani AAR] It began on seven hills...

    Quote Originally Posted by Cameron
    how did u manage to make the map fully visible
    1. Press ` or ' to open RomeShell
    2. Type toggle_fow
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  4. #4
    Biotechnlogy Student Member ||Lz3||'s Avatar
    Join Date
    May 2008
    Location
    Mexico
    Posts
    1,669

    Default Re: [Romani AAR] It began on seven hills...

    Quintus why dont you switch the map textures with the ones from roma surrectum, as the lord did , they really look amazing , and its not that hard to do
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  5. #5
    Not your friend Member General Appo's Avatar
    Join Date
    Oct 2007
    Location
    As far away from you as possible. Scuzzbucket.
    Posts
    1,645

    Default Re: [Romani AAR] It began on seven hills...

    Personally, I prefer the EB ones. Though that´s just me.
    I hope this can come alive soon again.
    The Appomination

    I don't come here a lot any more. You know why? Because you suck. That's right, I'm talking to you. Your annoying attitude, bad grammar, illogical arguments, false beliefs and pathetic attempts at humour have driven me and many other nice people from this forum. You should feel ashamed. Report here at once to recieve your punishment. Scumbag.

  6. #6
    Member Member thelord's Avatar
    Join Date
    Mar 2008
    Location
    England
    Posts
    161

    Default Re: [Romani AAR] It began on seven hills...

    Nice AAR! I'm curious how long it takes for you to finish one turn with all this diplomacy needed constantly?

  7. #7
    EBII Hod Carrier Member QuintusSertorius's Avatar
    Join Date
    Apr 2008
    Location
    UK
    Posts
    23,666

    Default Re: [Romani AAR] It began on seven hills...

    Quote Originally Posted by ||Lz3||
    Quintus why dont you switch the map textures with the ones from roma surrectum, as the lord did , they really look amazing , and its not that hard to do
    Quote Originally Posted by General Appo
    Personally, I prefer the EB ones. Though that´s just me.
    I hope this can come alive soon again.
    I'm too lazy to mess around with them, to be honest, and I don't mind the original EB ones.

    I've not had much time to play recently, which is why there have been no updates. Just got back from a long weekend (wedding anniversary!) and going to be away from home for a couple of days as well. I might be able to squeeze some brief play in before that.

    Quote Originally Posted by thelord
    Nice AAR! I'm curious how long it takes for you to finish one turn with all this diplomacy needed constantly?
    Varies a lot. Assuming nothing else going on, it adds about a minute or two to a turn. I've usually got my diplomats stationed at factional capitals ready to go straight into action.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  8. #8
    EBII Hod Carrier Member QuintusSertorius's Avatar
    Join Date
    Apr 2008
    Location
    UK
    Posts
    23,666

    Default Re: [Romani AAR] It began on seven hills...

    At long last, an update, I had some free time tonight. Most of it was spent fighting battles in Makedonia.

    Makedonia 212BC

    The propraetor Sextus Cornelius Rufinus continued his campaign of harrassment, taking the fight right into the heart of Makedonia itself. First he encountered Captain Aschines on the road to Pella. Numbers were about even.



    He deployed on the reverse slope of a hill, and waited for the Makedonians to come.



    Both armies marched towards each other, confident that their bravery would count the telling factor.



    The Makedonians charged.



    The Thracians on the right routed.



    They were pursued by some of Rufinus' skirmishers and all his cavalry.



    More skirmishers slipped around the fighting line to threaten the Makedonian rear.



    Some of those in the centre started to drift away from the fight.



    Even the Hypaspistai thought it was hopeless.



    In the flight afterwards, Aschines was ridden down.



    And Rufinus' first step on the journey was complete.



    The Makedonians desparately threw another army into Rufinus' path.



    But they fared no better than Aschines.



    Rufinus reached Pella and invested the city. It was then that a smaller Makedonian force attempted to relieve the settlement. Rufinus marched out and offered battle.



    Once again he was victorious.



    He destroyed the Makedonian warmaking abilities in Pella, then marched away with sacks of plunder. On the way back from Pella he was attacked by Priamos Argeades and a large Makedonian force.

    During the battle Priamos was killed by one of the principes.



    The Makedonians never recovered from the loss of their general, and couldn't make their superior numbers count.



    Sicily 212BC

    Meanwhile in Sicily, Lucius Atilius Balbus took Syrakousai after a brief battle outside the walls of the city. It was restored to a client ruler friendly to Rome, and the war in Sicily was done.



    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  9. #9
    EBII Hod Carrier Member QuintusSertorius's Avatar
    Join Date
    Apr 2008
    Location
    UK
    Posts
    23,666

    Default Re: [Romani AAR] It began on seven hills...

    211BC:



    Had some annoying reinforcement-bug issues with the battles in 212BC, which is why they didn't get the full battle report treatment. Some dumb AI behaviour meant they were easier than they should have been.

    I gave Taras to Qarthadast, but it rebelled right back to me. I might try it again soon, possibly using that army to kill off the slave army that was the garrison.

    Pella's been recovered by Makedonia (minus it's barracks, naval yard and smithy), I expect they'll take Serdike if it doesn't rebel to one of the barbarian factions. Rufinus is on his way home, he finally won the right to triumph after all those battles and sieges. His army is pretty much done anyway, not in any condition to fight any more battles. I might ship another "Greek" army over to Greece to try to kick Makedonia out of Korinthos. Hopefully this time the general won't get assassinated.

    Pahlava and Baktria are at war, lots of to and fro in ownership of settlements on their shared border. Still having to use FD to slow their advance into Seleukid territory. Keeping a close eye on the two of them lest one suddenly vanish.

    Epeiros are still idle.

    Kappadocia was rebel for a bit, the Seleukids failed to take it then Pontos did. I may have to turn my attention to them once more. I may have to start giving the Seleukids some serious cash so they'll be a viable threat in 200BC-ish.

    I notice the Casse have nearly finished their conquest of Britain.

    Otherwise it's all looking good.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO