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  1. #1
    EB annoying hornet Member bovi's Avatar
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    Default Re: 1.1 fixes you should try before posting

    "Battle triggers" are trait triggers that happen in conjunction with battles: before a battle, upon retreat, upon battle ending.

    Having unit size set to huge will not fix this, as the triggers require UnitSize to have a specific value, while in your case it has none (or zero, if you will).
    Last edited by bovi; 04-16-2008 at 11:56.

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  2. #2
    Handler of candles Member Xehh II's Avatar
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    Default Re: 1.1 fixes you should try before posting

    What does retroactive mean?
    A ha ha! Rainbows and unicorns! Rainbows and unicorns!

  3. #3

    Default Re: 1.1 fixes you should try before posting

    If I don't intend to play multiplayer, is it safe to keep the temp fix installed?

  4. #4
    EB annoying hornet Member bovi's Avatar
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    Default Re: 1.1 fixes you should try before posting

    Yes.

    Having problems getting EB2 to run? Try these solutions.
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    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
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    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  5. #5

    Default Re: 1.1 fixes you should try before posting

    Hi all! Thank you for this wonderful mod!

    I just have two questions..

    1)The EBBS_script contained in the "Potenzial Client Ruler Fix" is different from the last fix for Sweboz Reforms, away form the new Gov4 client ruler fix, the Check for the Sweboz Reforms is a bit different, because in one a settlement is named "Swebotráustástámnoz" in the other "Swebotraustastamnoz", which of the two is the correct one?

    2)Editing the "export_descr_character_trait.txt of the Client Ruler potenzial fix to fit with Alexander EB i noticed that at line 37590:

    Code:
    Trait FamilyMember
        Characters family
        ;Hidden
    Is that causing the "Family Member" trait being visible in the game with the description "hidden" or it's working as intended?


    Thank you for your patience!

  6. #6
    EB annoying hornet Member bovi's Avatar
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    Default Re: 1.1 fixes you should try before posting

    The EBBS_Script should be updated in the two optional fixes as well, so if you can see Swebotraustastamnoz still, there's an error. The correct is Swebotráustástámnoz.

    While I don't know that client ruler fix, I presume it is desirable to see the Family Member trait so you can differentiate with the new client rulers before they get assigned that trait.
    Last edited by bovi; 06-08-2008 at 17:33.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  7. #7

    Default Re: 1.1 fixes you should try before posting

    Okey, thank you, i was using the "old" fixed script, i don't see that it was updated today aswell .

    For the Family Trait, i agree with you, i'd like only to know if it's working as i intendend or i could change the description of the trait..."Hidden" looks really like something "internal data only, you should not read this stuff!".

    However, thanks a lot for the answers :D

  8. #8

    Default Re: 1.1 fixes you should try before posting

    Made this for a friend, but if anyone wanted all the current fixes in one download along with the instructions on here.

    http://www.megaupload.com/?d=8TJ3VKFS

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