Ok after about a hundred tries I get over that loading crash. As often happens, I really didn't get what made it, anyway now seems to work.
But something is still wrong: I tried at first were to modify a little the original overlay, and somehow it worked. Now I'm ok in creating my own overlay and underlay .CAS files and they work, tactical view of the city loads, with my walls, buildings, disposition and all... but textures!
Can't understand what I'm doing wrong there: I tried adding textures to the overlay files, and also to the underlay ones, but when it loads I always find the classical green grass all around.
I even tried to texture the original game files, but again, games load and shows green fields all around - no textures.
Its weird, because in building files they show up (even if its a hard job to have good results with custom modified objects).
Is there maybe any special rule to follow to texture the mesh in the overlay - underlay files?
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