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  1. #1
    EB on ALX player Member ziegenpeter's Avatar
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    Default Question about Reforms

    Hi Folks! I've searched this forum for a similar topic, but didn't find anything.
    When I do a reform, am I still able to build the pre-reform units?
    THX

    "A wise man once said: Never buy a game full price!"
    - Another wise man

  2. #2
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Question about Reforms

    Depending on your faction, not once you've upgraded your MIC. Although it's worth noting you can always build regional/local units, it's only your factional ones that change.

    What I would be interested in is whether the conditions for any of them have been altered in 1.1. It seems the AI Marian reform has.
    Last edited by QuintusSertorius; 04-13-2008 at 10:50.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  3. #3
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: Question about Reforms

    I'm talking about the Saka. I like those elephant units, but on the other hand, I would miss all these cool cav boys

    "A wise man once said: Never buy a game full price!"
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  4. #4
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Question about Reforms

    That's why I said depending on your faction; I actually have no idea what the Saka reform does.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  5. #5
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: Question about Reforms

    Could this help you https://www.europabarbarorum.com/fac...aka_units.html ?
    But I guess you know it...?
    Last edited by ziegenpeter; 04-13-2008 at 11:56.

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  6. #6
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Question about Reforms

    I don't really play anyone besides the Romans, so haven't looked. I do think a brief bit on what the reforms do should be in the FAQ with the conditions on how to get them, though.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  7. #7
    I is da bestest at grammar Member Strategos Alexandros's Avatar
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    Default Re: Question about Reforms

    The Saka keep their old units as well as the new infantry.
    - my first balloon, from Mouzafphaerre
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    Modo Egredior
    https://www.perseus.tufts.edu/cgi-bi...ookup=Plb.+toc <- read this!
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    When it's not worth dying for?"

  8. #8
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Question about Reforms

    I believe only the Romans and the Gauls loose units with reforms, everybody else should only gain new ones.


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