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Thread: Romani 1.1 skins and models fix by DS

  1. #1
    Member Member Darth Stalin's Avatar
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    Lightbulb Romani 1.1 skins and models fix by DS

    Hello all EB fans!
    This is Darth Stalin's Legionary Model & Skin Fix for EB 1.1.
    This package includes old EB 0.81 models and skins for Imperial Legionary, Impearial Praetorians and Post marian Evocatae cohorts, at least as long as EB Team does not submit the latest version of skins/models, resized to fit the rest of EB models and skins.

    This fix is prepared to be used with "vanilla EB" or "TWFanatic's Phalanx mod" and has appropriate files modded.


    To install the package:
    1. as "vanilla EB": unzip the "basic_EB_files.zip" into main RTW directory where you have your EB installed and overwrite the files if necessary.

    2. as "TWFanatic's mod": first, install the "vanilla" as in 1., then unzip the "TWFanatic_files.zip" into main RTW directorywhere you have your EB installed. This will overwrite the "mp game edu backup/export_descr_units" and "sp game edu backup/export_descr_units" files, as well as export_descr_units file in the main Eb/data folder.

    ATTENTION!
    Always backup your current files before installing this package! The fix has been tested, but nonetheless a wise modder/user ALWAYS backs up his files before changing/overwriting them...

    Now you have appropriate skins and models to play with use of Imperial Legions, Evocati and Praetorians.
    Enjoy!

    Darth Stalin

    The file can be found at:

    FileFront:
    http://files.filefront.com/DS+Romani.../fileinfo.html

    RapidShare:
    http://rapidshare.com/files/10833566...i_fix.zip.html


    ATTENTION!
    There was a typo in "basic_EB_files" EDUs, found in Eb/data, Eb/sp game edu backup and Eb/mp game edu backup!

    Updated files are uploaded just now, yet for those who have already downloaded it, here's the solution:
    In all EDUs mentioned above please find the following section:
    Code:
     ;525
    type             roman infantry first legionary cohort ii
    dictionary       roman_infantry_legionary_first_cohort_ii      ; Cohortes Imperatoria
    category         infantry
    class            heavy
    voice_type       General_1
    soldier          roman_infantry_cohorsimperatoria_evocata, 50, 0, 1.2
    and DELETE BOLDED PART OF THE CODE (the "_evocata")
    Last edited by Darth Stalin; 04-18-2008 at 00:16.
    DARTH STALIN - Lord Generalissimus of the Union of the Socialist Sith Republic

  2. #2
    EBII Bricklayer Member V.T. Marvin's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    Great job Comrade!

    Custom stickied for me, moved upwards for you...

  3. #3
    Member Member Darth Stalin's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    You're welcome!
    Judging for the number of lookings into this thread, it seems that the fix is at least interesting for EB players - at least those that play Romani...

    Have fun with that!
    DARTH STALIN - Lord Generalissimus of the Union of the Socialist Sith Republic

  4. #4

    Default Re: Romani 1.1 skins and models fix by DS

    What is the difference between the current version and the older ones?

  5. #5

    Default Re: Romani 1.1 skins and models fix by DS

    Quote Originally Posted by bigmilt16
    What is the difference between the current version and the older ones?
    They were much higher resolution models and skins, and look like weird big headed 6 feet tall midgets (when compared to) the "normal" RTW skins.

    The skins by themselves are awesome, but they fit more in MTW2 than RTW
    Last edited by Olaf The Great; 04-16-2008 at 02:22.
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    ~Fluvius

  6. #6
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    Since this is a matter of aesthetics and not a fix to a major problem, would you like this moved to the unofficial mods forum where it can be better seen and not lost amongst bugreports?


  7. #7
    EB annoying hornet Member bovi's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    Marcus is right that it could quickly become buried. It doesn't do any damage here, but I'd suggest to make a duplicate post in the submods section if not moving it.

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  8. #8

    Default Re: Romani 1.1 skins and models fix by DS

    oop...Opera screwed up and I replied again to this.
    Last edited by Olaf The Great; 04-16-2008 at 20:04.
    [COLOR="Black"]Jesus's real name was Inuyasha Yashua!
    Any computer made after 1985 has the storage capacity to house an evil spirit.
    Quote Originally Posted by Fluvius Camillus View Post
    What I'm showing here is that it doesn't matter how well trained or brave you are, no one can resist an elephant charge in the rear

    ~Fluvius

  9. #9
    Member Member Darth Stalin's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    @MarcusAureliusAntoninus:

    OK, no problem!
    If you can, please move the thread into Unofficial Mod section.
    DARTH STALIN - Lord Generalissimus of the Union of the Socialist Sith Republic

  10. #10
    aka Artaserse (the Lone Borg) Member Obelics's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    hi DStalin, i tryied your minimod to use the old 0.81 legions on 1.1 but as i try to switch on the MP edu, it give me this error:


    i had to turn back to the 1.1 with the new legionaries

    is there someting i did wrong? i just copied and overwritten the EB minimod dir to RTW dir. But it doesn't work.
    Id really like to have a working copy of EB1.1 with the 0.81 legionaries, so if you can help it would be great, thanks!

  11. #11
    Member Member Darth Stalin's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    I'll have a look on that and let you know...

    BTW: have You copied the "basic_EB_files"? or later overwrote them with "TWFanatic_files"?

    EDIT:
    Aaaarghhh!!! A TYPO!
    Typo mistake in description of model for Imperial First Cohort! Corrected now and I'm uploading the corrected file to both servers!
    Last edited by Darth Stalin; 04-18-2008 at 00:00.
    DARTH STALIN - Lord Generalissimus of the Union of the Socialist Sith Republic

  12. #12
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    I just did the backup before installing the fix, and hit a problem. I've got 1.1 (with BI), and some of the filenames don't match up. For example the roman textures in modes_units are different, and not in the same format as the old ones. Does that matter?
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  13. #13
    Member Member Darth Stalin's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    Hmmm... what do you mean:
    roman textures in models_units are different, and not in the same format as the old ones.
    Do you mean their names' format? (i.e. in EB 1.1 there's a file named "ebroman_infantry_cohors_praetoriana_prom_med.CAS", while I've included the file named "EBUNIT_PROME_NEW_UNIT_ROMAN_COHORSPRAETORIAAUGUSTEA_HIGH.CAS" ?)
    If so, then I can assure you that there's no problem at all. The naming system of models and textures is for convenience only, to ease the work with finding the model/texture and writing it down into the code of DMB file.
    The only things that matter are:
    1. that name of the model and texture are the same as those written in DMB file (for example, if I have a model and texture named "Darth_Stalin_uber_legionary.cas" and "Darth_Stalin_uber_legionary.tga.dds", then if I create a soldier type in DMB named "Uber_Legionary" (or whatever), or change the model/texture of Imperial Cohort I have to write there model type "Darth_Stalin_uber_legionary.cas" and the same with texture.
    If I wrote "Darth_Stalin_hyper_legionary.cas" there would be a CTD as the game could not find the model.

    2.that soldier type described in DMB is the same as the one used by a unit described in EDU, for example:
    If I create a unit named "Darth_Stalin_imperial_sith_cohort" and want to use the "Uber_Legionary" soldier, I have to write the soldier type as "Uber_Legionary", as if I wrote soldier type "Hyper_legionary" the game would CTD due to no such model in DMB...

    So, you can name models/textures anyway you would like, but you must remember, that the model and texture names must be the same as these written in DMB file; and that the soldier type defined in DMB with use of these model and skin is named the same as soldier type used by a unit in EDU file.
    Thus the game will find a path from EDU via DMB to models_unit folder correctly, for example:

    (unit in EDU) Darth_Stalin_imperial_sith_cohort => (soldier in DMB) Uber_Legionary => (model and texture in models_unit and models_unit/textures folder) Darth_Stalin_uber_legionary.cas and Darth_Stalin_uber_legionary.tga.dds
    DARTH STALIN - Lord Generalissimus of the Union of the Socialist Sith Republic

  14. #14
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    Cool, just checking, I wasn't sure. I'll wait until it becomes necessary to install it anyway, they didn't bother me that much in the custom battles, even if the giant centurion was mildly amusing.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  15. #15

    Default Re: Romani 1.1 skins and models fix by DS

    Hi All,
    I have installed TWFanatics minimod, as well as DS' romani graphic fix as intructed. How do I confirm that I did everything correctly? IS there a way to see the graphics and new formations without having to wait for Marian reforms (in the case of the Romani fix) or a battle with Spartans/Maekdonians (in the case of the GReeks)? Please advise.


    THanks in advance
    T

  16. #16
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    Quote Originally Posted by Blazing141
    Hi All,
    I have installed TWFanatics minimod, as well as DS' romani graphic fix as intructed. How do I confirm that I did everything correctly? IS there a way to see the graphics and new formations without having to wait for Marian reforms (in the case of the Romani fix) or a battle with Spartans/Maekdonians (in the case of the GReeks)? Please advise.


    THanks in advance
    T
    Run the mp TrivialScript and play a Custom Battle.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  17. #17
    aka Artaserse (the Lone Borg) Member Obelics's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    Quote Originally Posted by Darth Stalin
    I'll have a look on that and let you know...

    BTW: have You copied the "basic_EB_files"? or later overwrote them with "TWFanatic_files"?

    EDIT:
    Aaaarghhh!!! A TYPO!
    Typo mistake in description of model for Imperial First Cohort! Corrected now and I'm uploading the corrected file to both servers!
    thanks! it works now
    only minor iussue, same as that already posted by mucky306 is the c.imperat. black rear helmet:


    im already enough happy to be able to see the old guys again, so i could live with it. But if you think it could be fixed pheraphs with the 0.74 skins, let me know, i still have a copy of 0.74 and i could send you the file you need.

  18. #18
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    I was just about to say I've been getting a CTD whenever I install the basic files (right after the very first screen), but it might have been caught. It's definitely this mod because when I overwrite my backup everything works again.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  19. #19
    aka Artaserse (the Lone Borg) Member Obelics's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    have you tryed the last files? cause as i have installed the new files, all is ok for me (i got a CTD too before).

  20. #20
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    Literally just installed them, so we'll see in a bit.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  21. #21
    Member Member Darth Stalin's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    Quote Originally Posted by Obelics
    have you tryed the last files? cause as i have installed the new files, all is ok for me (i got a CTD too before).
    That's good!
    The worst nightmare for a modder/fixer is to see "I've got a CTD after installing your mod/fix!" message from a user... and now it seems all is working OK.
    So, finally I can go sleep for a few hours, before starting to make some modding stuff as a free-time issue betwenn usual work... :D
    DARTH STALIN - Lord Generalissimus of the Union of the Socialist Sith Republic

  22. #22
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    It's all working fine, now, thanks DS!
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  23. #23

    Default Re: Romani 1.1 skins and models fix by DS

    Quote Originally Posted by QuintusSertorius
    Run the mp TrivialScript and play a Custom Battle.

    I did away with Trivial Script so I could play with Alex.exe. Is there a way to reinstall or another workaround? Is Alex compatible with trivialscript?

    Sorry for so many questions, but I am new and don't quite get the intrcacies of this program yet...

    Thanks.
    T

  24. #24
    Member Member Darth Stalin's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    Nope.
    if you install ALX.exe and make a direct shortcut to ALX.exe, the only way to play MP is to copy EDU from "mp game edu backup" into main Eb/data folder, and then, in order to play campaign, replace it with EDU from "sp game edu backup" (of course I mean these EDU that were included within my download (basic EB/TWFanatic's)
    DARTH STALIN - Lord Generalissimus of the Union of the Socialist Sith Republic

  25. #25

    Default Re: Romani 1.1 skins and models fix by DS

    So its not possible to play Alex with TrivialScript and the romani graphics fix and TWFanatics phalanx and aquilifer mods?

    And if I want to check that I have the right units I need to manually sub out the MP EDU and then runa custom game with those units?

    Basically I just want to make sure that both the Romani Graphics mod by DS and the TWFanatic Phalanx Mod are working on Alex....

    Any help greatly appreciated.

  26. #26

    Default Re: Romani 1.1 skins and models fix by DS

    Hi DS, Just want to clear up things. The file you uploaded is only a fix changing the models and skins from an older version to replace the v1.1?

    You mentioned you are modding a alx.exe version with additional 20 more new units? Can you share it after you are done?
    - REVENGE!!!
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  27. #27
    Member Member stupac's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    Darth Stalin, you are the man. Thank you, now I have no excuse not to start that Romani campaign I've been putting off for so long. The old guys look great, I love it.
    Colder than a gut-shot bitch wolf dog with nine suckin' pups pulling a #4 trap up a hill in the dead of winter in the middle of a snowstorm with a mouth full of porcupine quills.

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  28. #28
    Member Member Darth Stalin's Avatar
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    Default Re: Romani 1.1 skins and models fix by DS

    @Blazing141:
    Yes. EB 1.1 on ALX.exe requires making of a new shortcut on the desktop as described in appropriate thread (EB 1.1 on ALX). Thus when the game starts with ALX.exe, there's no automatical switch between EDUs which is made by Trivial Script.
    However, when you change EDUs manually and start the game with ALX.exe, all works fine.

    The best proof is that I did all these changes within EB working on ALX.exe and all worked fine - my fix just changes the files to which the DMB and EDU refer...

    @chenkai11:
    1. Yes.
    2. Yes, I'm working on it and after this is done I'll upload it to be used and played by everyone interested in it.
    DARTH STALIN - Lord Generalissimus of the Union of the Socialist Sith Republic

  29. #29

    Default Re: Romani 1.1 skins and models fix by DS

    Quote Originally Posted by Darth Stalin
    @chenkai11:
    1. Yes.
    2. Yes, I'm working on it and after this is done I'll upload it to be used and played by everyone interested in it.


    cool, thanks
    - REVENGE!!!
    - A NEW DYNASTY!!!

    - a very generous bribe from Yarema


  30. #30

    Default Re: Romani 1.1 skins and models fix by DS

    Quote Originally Posted by Darth Stalin
    @chenkai11:
    1. Yes.
    2. Yes, I'm working on it and after this is done I'll upload it to be used and played by everyone interested in it.
    May I ask what kind of new units you have in mind? You think about additional units the the Mauryan perhaps?






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