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    EBII Bricklayer Member V.T. Marvin's Avatar
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    Aug 2007
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    Default Spoils of Victory - a micromod

    Hallo everyone,
    during a debate here: https://forums.totalwar.org/vb/showthread.php?t=90447 I was inspired to try to develop a micromod - my very first attempt at modding - which will represent the booty gained after a victorious battle from capturing the enemy camp and scavenging the bodies....and VOILA:

    Features: After a battle where more than 1000 enemy soldiers took part and more than 30% of them were killed the general of the victorious army will gain trait "Enemy Camp Captured" giving him +1 Influence and +1 Morale for all troops on battlefield. Of course only temporarily, as this trait is canceled at the beginning of the next turn by an anti-trait. The "Enemy Camp Captured" trait serves as a trigger for a script giving 2000 mnai to general´s faction at the end of turn - the booty itself.
    So far it works fine, if I start a new campaign (if not, all traits get totally messed up - therefore it is not savegame compatible unfortunately).

    However, I am ashamed to admit this, I do not know how to upload my micromod on the Internet and advise on this will be most welcomed. In the meantime I will do more testing and I am ready to send it via e-mail to all interested (just send me a PM).

    [I]EDIT:
    Thank you for your advise, Bovi - now everyone can download my micromod here: (EDIT: link removed - was not working)

    Just unpack the file into your ...\EB\Data directory and confirm overwrite of the four files. DO NOT FORGET TO BACKUP YOUR ORIGINAL FILES FIRST. Many thanks to CA and to the even more creative EB Team.

    I would also welcome suggestions on further improvement and balancing, namely how big the reward should be and whether the reward should be different for each faction (some historical evidence on how the booty was divided between the soldiers, their leader and "the state" will be needed) and whether the trait/reward gain should be randomized.

    I would be honoured if other people take interest in my micromod.

    V.T. Marvin

    A philosopher incidentally passing by: "Oh, just another dwarf standing on the shoulders of giants..."

    EDIT Augus 31, 2007
    - Sorry for previous troubles (not-functional download link, code containing "reinforcements CTD bug").
    - I have developed a new release - download here: (link removed - new release see just below)
    - Now the code is based on friendly army size and battle odds, thus preventing "reinforcements CTD bug" from occuring.
    - Now the "CaptureEnemyCamp" has two levels, defeating large enemy army yields 800 mnai cash, defeating very large army should yield 3000 mnai
    - NOTE - the micromod is optimized for HUGE unit setting, if you use any other, it could be impossible to gain the trait and the reward!!!
    - NOTE - in case you have a relly BIG army, you could gain the reward even form victories over very small enemy forces
    - NOTE - most probably it would work as intended only for the attacker, because if you defeat an enemy army which attacked you and gain the trait, it will be immediately nullified by an anti-trait which is ativated at the "CharacterTurnStart"
    - NOTE - the mod is not thoroughly tested yet, because of many "life issues" of mine. I have so far played for about 1 hour, withou any CTD or weird occurences, but unfortunately I have not been able to gain the trait itself :-(((

    EDIT September 7, 2007

    - I have developed new release - download here: http://uploaded.to/?id=4vdvf2
    - It now works both when attacking and defending
    - Minor bugs discovered and repaired
    - It is well tested and no problems were discovered as yet
    - I will probably continue in further developing and tweaking this (not sooner than I finish my current campaign) but the micromod can already be considered as complete.

    EDIT November 12, 2007

    New version for EB 1.0 released featuring major improvements - it now works for all unit scales and some other tweaks. More info in readme.

    Download here: http://uploaded.to/?id=abryx2

    or here:http://www.axifile.com?5891863

    Installation
    1.- backup the following files:
    …\EB\Data\export_descr_character_traits.txt
    …\EB\Data\export_descr_VnVs_enums.txt
    …\EB\Data\text\export_VnVs.txt
    …\EB\Data\scripts\show_me\EBBS_SCRIPT.txt

    2.- unpack the archive into …\EB\Data directory

    3.- overwrite confirmation should appear whether you wish to overwrite abovementioned files – answer “YES”

    4.- Start new campaign - It is NOT savegame comatible
    Last edited by V.T. Marvin; 03-21-2008 at 18:43.

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