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Thread: Governement Types

  1. #31
    Member Member PBI's Avatar
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    Default Re: Governement Types

    Fenir,

    Thanks for the information, I believe I will "lazyman" it and email, since I should probably finish my current degree first before starting another one in law. Sorry if my tone has been overly adversarial, I certainly had no intention of the thread degenerating into a flamewar, I simply wanted clarification on what seemed to me a surprising piece of information in your original post. I'm sure you will appreciate my reluctance to accept things people say on the internet at face value.

    Since you have certainly provided ample clarification in your last post, I am happy to let the matter lie and let the thread get back on topic. Apologies Martok for the derailing.

  2. #32
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Governement Types

    Quote Originally Posted by pevergreen View Post
    As always, attack the position not the person.

    Just keep it clean boys
    I'm repeating myself

    As Martok said guys. I know PBI from a few other places, but I havent seen many of fenrir's posts, so I dont know if this is out of character.

    I do know that you have both agreed to end it, but that may not stop it coming up again in the future.

    It ends. Now.

    I hope I sound imposing enough

    G'day Gentlemen.
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    Anyone who wishes to refer to me as peverlemur is free to do so.

  3. #33
    Member Member fenir's Avatar
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    Default Re: Governement Types

    Poor Bloody Infantry,


    No worries, I was more being tounge in cheek than anything.


    PS: Yes, it is a very little known part of the law. only those people that study it, or are affected by it, really understand it. Because most people have no interest in the historical development of law.


    If you are British, you will know this peice of Salic law.

    The Son inherts the Lordship from their father. Only the eldest son.


    PPS: pevergreen, where you being imposing now? Or are you going to be imposing? :P


    Sincerely

    fenir
    Last edited by fenir; 07-03-2008 at 20:46.
    Time is but a basis for measuring Susscess. Fenir Nov 2002.

    Mr R.T.Smith > So you going to Charge in the Brisbane Office with your knights?.....then what?
    fenir > hmmmm .....Kill them, kill them all.......let sega sort them out.

    Well thats it, 6 years at university, 2 degrees and 1 post grad diploma later OMG! I am so Anal!
    I should have been a proctologist! Not an Accountant......hmmmmm maybe some cross over there?

  4. #34
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Governement Types

    But...I thought I was.

    Bugger this, I'm gunna kill some orcs.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  5. #35
    Member Member fenir's Avatar
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    Default Re: Governement Types

    oh........sorry, one moment.




    ***********fenir quakes in his boots**************




    Help Help........martok i'm being (repressed) upon........ tell him off quick martok.......


    *runs away*...........better??




    feir
    Time is but a basis for measuring Susscess. Fenir Nov 2002.

    Mr R.T.Smith > So you going to Charge in the Brisbane Office with your knights?.....then what?
    fenir > hmmmm .....Kill them, kill them all.......let sega sort them out.

    Well thats it, 6 years at university, 2 degrees and 1 post grad diploma later OMG! I am so Anal!
    I should have been a proctologist! Not an Accountant......hmmmmm maybe some cross over there?

  6. #36
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Governement Types

    *sigh* Knowing my fellow Orgahs, I suppose it was only a matter of time before someone quoted and/or paraphrased Monty Python here. I suppose I ought to keep an eye out for the Crack Suicide Squad now....


    Anyway, to try and drag this thread back on-topic (yet again ): First off, I hope we'll at least get to see the three main governmental types: absolute monarchy, constitutional monarchy, and republic. I would also really hope that the process of changing from one government type to another is more organic (so to speak) -- I've never liked strategy games where you had to "research" them -- a number of factors should be present in order for a faction to switch government types. I'm not sure how easy or difficult it would be to implement this from a programming standpoint, but it would certainly be sweet if something like this were in the game.
    "MTW is not a game, it's a way of life." -- drone

  7. #37
    Member Member fenir's Avatar
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    Default Re: Governement Types

    Martok,

    I would have to agree with you whole heartedly.
    My envisaged governments would number 9. And like you, i do hope that the chnging of each government type is a process of development condiitions. rather than you must research this.



    PS: In CS, I often use the name, "Elite Suicide Squad".


    Sincerely

    fenir
    Time is but a basis for measuring Susscess. Fenir Nov 2002.

    Mr R.T.Smith > So you going to Charge in the Brisbane Office with your knights?.....then what?
    fenir > hmmmm .....Kill them, kill them all.......let sega sort them out.

    Well thats it, 6 years at university, 2 degrees and 1 post grad diploma later OMG! I am so Anal!
    I should have been a proctologist! Not an Accountant......hmmmmm maybe some cross over there?

  8. #38
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Governement Types

    I recall reading in one of the many articles that have come out in the past week that there would be three governments, absolute monarchy, constitutional monarchy, and republic.

  9. #39
    Fighting the Good Fight Member Zasz1234's Avatar
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    Default Re: Governement Types

    I agree with the idea of 'organic' change. Changing government should also be a serious proposition and hav some definite consequences. Whenever the ruling class shifts or changes there tends to be quite a few malcontents. Some ideas would be increased unrest with various rebels and brigands appearing. Going from more democratic to more authoritarian, or staying Authoritarian despite public opinion, would spawn large rag-tag peasant armies. The opposite move would spawn loyalist armies with better troops but fewer in number.
    Inhale, exhale
    Forward, back
    Living, dying:
    Arrows, let flown each to each
    Meet midway and slice
    The void in aimless flight
    --
    Thus I return to the source.

  10. #40
    Member Member Caerfanan's Avatar
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    Default Re: Governement Types

    The only thing I can say here is that if, in addition to what we can see in M2TW:
    - naval batles are great
    - religious matter could trigger the religious civil wars and european wars, and subsequent emigration
    - the AI changes a bit to be more challenging for the game veterans

    And that in addition, we could choose a form of government, which would of course trigger other warfare events (I just remember France's monarchy being -unsuccessfully- rescued by the surrounding monarchies just after the revolution)

    That will probably be one of the greatest games. Ever

    I'm just drooling, right now. Ow....

  11. #41

    Default Re: Governement Types

    yes. it will be truly both amazing and great if it is possible to have a republican britain. up the revolution!

    wikipedia is correct on salic law- the non-acceptance of this frankish custom by english kings of anglo-norman lineage lead directly to the hundred years war. salic law has never been accepted in England.
    But vain the spear and vain the bow,
    They never can work War's overthrow;
    The hermit's prayer and the widow's tear
    Alone can free the world from fear
    (Blake)

  12. #42

    Default Re: Governement Types

    I think females will just be considered in the heirs, this aftert the Elizabethian age after all. Side note a great historical battle would be the one from Elizabeth I reign between the English and the infamous Spanish Armada.

    Question: So If you have an alliance w/ an AI faction and they switch governments, would this increase the liklihood that that faction will cancel its alliance w/ you or change it's attitude toward you?
    Last edited by Sabuti; 08-08-2008 at 07:48.

  13. #43
    Just another Member rajpoot's Avatar
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    Default Re: Governement Types

    Quote Originally Posted by Sabuti View Post
    Question: So If you have an alliance w/ an AI faction and they switch governments, would this increase the liklihood that that faction will cancel its alliance w/ you or change it's attitude toward you?
    It should happen or else it'll be a big dull.......I mean revolutions were one of the foremost reasons for breaking and making of alliances in that time.......look at the American revolution, look at the French revolution!


    The horizon is nothing save the limit of our sight.

  14. #44
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Governement Types

    Quote Originally Posted by Sabuti View Post
    I think females will just be considered in the heirs, this aftert the Elizabethian age after all. Side note a great historical battle would be the one from Elizabeth I reign between the English and the infamous Spanish Armada.
    I'm curious as to how/whether females will be able to ascend the throne in Empire, since obviously some nations allowed this while others did not. 'Twill be interesting to see how CA handles the matter.

    While I would love to see the Spanish Armada as an historical battle in the game, I'm not sure how practical that would be since it would obviously have to be scaled way down from its real-life proportions. CA has said you can only control 20 ships on a side, which should work just fine overall, but I'm not sure how well that would translate for larger battles such as that and Trafalgar.


    Quote Originally Posted by Sabuti View Post
    Question: So If you have an alliance w/ an AI faction and they switch governments, would this increase the liklihood that that faction will cancel its alliance w/ you or change it's attitude toward you?
    I certainly hope so. It would only make sense.
    "MTW is not a game, it's a way of life." -- drone

  15. #45
    Clan Takiyama Senior Member CBR's Avatar
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    Default Re: Governement Types

    The death of rulers had a tendency to upset things one way or the other. Most of the wars of the 18th century were caused or changed in possible outcome because of that. So it would be very fitting if attitude towards specific factions can do a 180 in case of a new ruler.


    CBR

  16. #46

    Default Re: Governement Types

    I think great Naval Battles could theoretically be realized by using multiple players per side, so the player only controls one squadron or flotilla instead of the whole fleat.
    But of course that would require gigantic maps and would probably cause most PCs to immediately degenerate into a puddle of molten metal.

  17. #47
    Member Member PBI's Avatar
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    Default Re: Governement Types

    Quote Originally Posted by Sabuti View Post
    Question: So If you have an alliance w/ an AI faction and they switch governments, would this increase the liklihood that that faction will cancel its alliance w/ you or change it's attitude toward you?
    I agree with the other posters on this, changing government should be a big deal and should really throw the diplomatic cat among the pigeons, rather than simply a Civ-style selecting your choice from a menu and waiting a few turns. Perhaps it could even result in shadow factions like the Roman rebels in BI, which other countries might recognise as the "legitimate" government, causing them to "intervene" to restore them to power.

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