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Thread: Why Nerf Baktria?

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    Like the Parthian Boot Member Elmetiacos's Avatar
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    Default Why Nerf Baktria?

    It's not like it wasn't hard enough to start with waiting for the inevitable stab in the back from your Seleucid overlords, but to be reduced to a single city surrounded by Seleucids apart from one independent city sporting a huge cavalry army... ouch! Was this faction really thought to be so powerful?
    'you owe it to that famous chick general whose name starts with a B'
    OILAM TREBOPALA INDI PORCOM LAEBO INDI INTAM PECINAM ELMETIACUI

  2. #2
    Krusader's Nemesis Member abou's Avatar
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    Default Re: Why Nerf Baktria?

    Baktria was originally only one province. By the time of 0.8 a former member argued for its expansion to three provinces. That argument was reexamined and found to be weak; ergo Baktria reduced back down to the one province.

  3. #3

    Default Re: Why Nerf Baktria?

    Besides, the AI-Baktria gets mighty powerful, pretty quick. In fact, I had to use Force Diplomacy to keep them from eating up Parthia.

  4. #4

    Default Re: Why Nerf Baktria?

    Because we feel it is more historically accurate. It's a fine line, but we try to do our best to get it as right as we can given the lack of sources on the places in question at exactly this time.

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    Like the Parthian Boot Member Elmetiacos's Avatar
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    Default Re: Why Nerf Baktria?

    It wouldn't be so bad if the cities which had been wickedly stolen from their rightful Baktrian owners had gone to the Eleutheroi, but instead they're now Seleucid, which means that at the start you have a choice between immediately declaring war yourself or disbanding your army and going click-wait, click-wait, click-wait, like playing Hayasdan in v.0.6, until you have a big enough pile of money to do what you want.
    'you owe it to that famous chick general whose name starts with a B'
    OILAM TREBOPALA INDI PORCOM LAEBO INDI INTAM PECINAM ELMETIACUI

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    Not your friend Member General Appo's Avatar
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    Default Re: Why Nerf Baktria?

    Or you can just recruit a spy and use the two you know got to make some Seleukid towns rebel. In 5 years I got 4 towns to rebel, making them easy prey for me. Then I focused on the Indian provinces and the Saka, and I only recently had to go to war with the Seleukids, by which time my empire almost rivalled theirs, especially with all their armies in the Levant and Asia Minor. Those backwater provinces were easy pickings for my Cat´s, though I did see an Seleukid FM with the Intrigued by Cataphracts trait, fortunately I killed him before he could set his plans in motion. Baktria is not all that much harder then in 1.0, and a lot more fun.
    The Appomination

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  7. #7
    Krusader's Nemesis Member abou's Avatar
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    Default Re: Why Nerf Baktria?

    Quote Originally Posted by Elmetiacos
    It wouldn't be so bad if the cities which had been wickedly stolen from their rightful Baktrian owners had gone to the Eleutheroi, but instead they're now Seleucid, which means that at the start you have a choice between immediately declaring war yourself or disbanding your army and going click-wait, click-wait, click-wait, like playing Hayasdan in v.0.6, until you have a big enough pile of money to do what you want.
    What the hell are you talking about? What do you mean gone to the Eleutheroi?

    I hope you have some evidence to back up such high claims.

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    Like the Parthian Boot Member Elmetiacos's Avatar
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    Default Re: Why Nerf Baktria?

    Quote Originally Posted by General Appo
    Or you can just recruit a spy and use the two you know got to make some Seleukid towns rebel. In 5 years I got 4 towns to rebel, making them easy prey for me.
    People have mentioned spies starting revolts, but how do you do that? Do spies cause revolts simply by standing next to cities or is there some other method?
    'you owe it to that famous chick general whose name starts with a B'
    OILAM TREBOPALA INDI PORCOM LAEBO INDI INTAM PECINAM ELMETIACUI

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    Default Re: Why Nerf Baktria?

    Quote Originally Posted by Elmetiacos
    It wouldn't be so bad if the cities which had been wickedly stolen from their rightful Baktrian owners had gone to the Eleutheroi, but instead they're now Seleucid, which means that at the start you have a choice between immediately declaring war yourself or disbanding your army and going click-wait, click-wait, click-wait, like playing Hayasdan in v.0.6, until you have a big enough pile of money to do what you want.
    And we should make them more powerful although we have reason to believe they should not be represented that way (if we want to make it accurate)? We didn't just do it to make it harder for them - we made the change because we thought it more accurately represented the situation at the time. The seleucids will generally lose one or two of those provinces within a year or two anyway, especially if you send a spy there.

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    Like the Parthian Boot Member Elmetiacos's Avatar
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    Default Re: Why Nerf Baktria?

    Grrrmph... conspiracy of Baktria-haters... obviously the EB Team have been paid in Tocharian gold...
    'you owe it to that famous chick general whose name starts with a B'
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    Member Member anubis88's Avatar
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    Default Re: Why Nerf Baktria?

    Quote Originally Posted by Elmetiacos
    People have mentioned spies starting revolts, but how do you do that? Do spies cause revolts simply by standing next to cities or is there some other method?
    A spy in a city will reduce public order- starting revolts
    Europa Barbarorum Secretary

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    Default Re: Why Nerf Baktria?

    Multiple spies will increase the effect as will the spies experience.....

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    Like the Parthian Boot Member Elmetiacos's Avatar
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    Default Re: Why Nerf Baktria?

    Okay, thanks - the spies are doing their work, but in the larger towns the Seleucids are just piling in bigger and bigger armies to crush any revolt. Pahlava attacked them at the start and I broke my alliance with AS. All I can do now, of course, is click-wait, click-wait, click-wait until I can fund an army large enough to take one of these rebel towns...
    'you owe it to that famous chick general whose name starts with a B'
    OILAM TREBOPALA INDI PORCOM LAEBO INDI INTAM PECINAM ELMETIACUI

  14. #14

    Default Re: Why Nerf Baktria?

    well I guess this anwers the question as to what faction I should play next I mean after classes
    Last edited by NeoSpartan; 04-16-2008 at 21:10.

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    Not your friend Member General Appo's Avatar
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    Default Re: Why Nerf Baktria?

    Why did you break your alliance with the Sele´s? They´ll just attack you then, while the Pahlavans won´t be able to attack you for centuries. Trust me, two spy´s is enough to cause a revolt in several Seleukid towns, at least in my experience.
    The Appomination

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    Like the Parthian Boot Member Elmetiacos's Avatar
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    Default Re: Why Nerf Baktria?

    In my experience the AS always attack anyway, even if you bribe them (and I don't have the money to do so) so I thought that it made more sense to stay friends with Parthia. Plus, Parthian settlements are remote and poor - the Parthians have nothing worth taking.
    'you owe it to that famous chick general whose name starts with a B'
    OILAM TREBOPALA INDI PORCOM LAEBO INDI INTAM PECINAM ELMETIACUI

  17. #17

    Default Re: Why Nerf Baktria?

    I think u should restart ur campain.

  18. #18

    Default Re: Why Nerf Baktria?

    Quote Originally Posted by HFox
    Multiple spies will increase the effect as will the spies experience.....
    Total War games are easy to play but you need a life to master all the stuff. Thanks for the nice tip.

  19. #19
    Whatever Member konny's Avatar
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    Default Re: Why Nerf Baktria?

    Baktria is fine with one town. Take Kophen, it is an easy prey. Than wait for the two towns, by all rights yours but illagly occupied by the Seleucid imperialists, to rebell (help it with spies). Take them, and afterwards go for the Grey Death (they will attack you sooner or later anyways). Focus on regional troops because you share regional barracks with the Seleucids.....

    .....and pray that the red scum leaves you alone, otherwise you'll learn that your FM are absolutly useless against these steppe tanks.

    Disclaimer: my posts are to be considered my private opinion and not offical statements by the EB Team

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    Like the Parthian Boot Member Elmetiacos's Avatar
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    Default Re: Why Nerf Baktria?

    I don't understand how Kophen is easy prey at all; it's got 8 garrison units, mainly missile cavalry. Attacking it is tough and I don't have enough money. With only 1 city, if I keep a large enough army, I will go bankrupt before I can capture it.
    'you owe it to that famous chick general whose name starts with a B'
    OILAM TREBOPALA INDI PORCOM LAEBO INDI INTAM PECINAM ELMETIACUI

  21. #21

    Default Re: Why Nerf Baktria?

    Quote Originally Posted by Elmetiacos
    I don't understand how Kophen is easy prey at all; it's got 8 garrison units, mainly missile cavalry. Attacking it is tough and I don't have enough money. With only 1 city, if I keep a large enough army, I will go bankrupt before I can capture it.

    Just take 2 armies(minus cavalry unit, disband that one) that start outside and go straight for Kophen. It is enough to handle that task.

    2 FM will beat cavalry and light troops very fast.Arrow down missile units before they even get close(finish what is left with FM's) while you are pinning down phalanxes( one is rebel FM) and surround them.

    I maybe had 15-20% of casualties in battle.

    You got some buildings that you don't need in Baktra.You can use that money(ex keep yourself from going red till you take Kophen).2 spies and assasin can rebel cities, i made a nice rebel cushion between me and AS while i was building up.

    You can follow what konny said or leave it to Pahlava as buffer from Saka, let them bleed over it, and go for Alexandropolis and work west from there.

    just fyi,AS will go after you, no mater what, as soon your military even steps in any province that AS was holding and rebelled from them.Third option can be abandoning Baktra and migrating to Taksashila and other Mauryan cities, they are quite rich.
    Last edited by mlp071; 04-17-2008 at 06:28.

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    Whatever Member konny's Avatar
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    Default AW: Re: Why Nerf Baktria?

    Quote Originally Posted by Elmetiacos
    I don't understand how Kophen is easy prey at all; it's got 8 garrison units, mainly missile cavalry. Attacking it is tough and I don't have enough money. With only 1 city, if I keep a large enough army, I will go bankrupt before I can capture it.
    I did not have any problems with that town. Missle cavalry is pretty useless in street fights. The best (early) army for Baktria is Pantodapoi Phalangitai plus archer-spearmen and FMs. It is cheap and effective against every (non-elite) enemy.

    Disclaimer: my posts are to be considered my private opinion and not offical statements by the EB Team

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    Like the Parthian Boot Member Elmetiacos's Avatar
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    Default Re: Why Nerf Baktria?

    Hmm... I can't help feeling that if you have to sell off buildings in order to stay solvent, something is wrong.
    'you owe it to that famous chick general whose name starts with a B'
    OILAM TREBOPALA INDI PORCOM LAEBO INDI INTAM PECINAM ELMETIACUI

  24. #24
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Why Nerf Baktria?

    Most factions need to either go on a conquest spree or disband most of their starting army to become financially viable, you may recall...
    Last edited by Watchman; 04-17-2008 at 11:04.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  25. #25

    Default Re: Why Nerf Baktria?

    Military buildings that you *can't* use - sell them off. They clutter up the space in your town and if someone else captures the city they can train troops quickly there. Plus you get some cash for doing it. Or you could just leave them alone and complain that something is inherently wrong with the way we depict the faction's starting situation, either from apriori knowledge that you may have or from a serious study of the Baktrian kingdom (we have one of the two now from a few members - guess which one...).

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    EB annoying hornet Member bovi's Avatar
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    Default Re: AW: Re: Why Nerf Baktria?

    Quote Originally Posted by konny
    The best (early) army for Baktria is Pantodapoi Phalangitai plus archer-spearmen and FMs. It is cheap and effective against every (non-elite) enemy.
    Really? I'm playing Saka now, and have had absolutely no problems chewing up any number of phalanxes with hit-n-run. I think it's safe to say I've killed 2000 phalangites and lost perhaps 40-50 horsemen against them (I'm having a lot more trouble killing other horse archers without losing my precious 150-200 man army). But you're right though, I'm using my FMs to a great effect, and they are definitely elite. Quite possibly my plain horse archers would be unable to rout them and have to retreat.

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    Whatever Member konny's Avatar
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    Default AW: Re: AW: Re: Why Nerf Baktria?

    Quote Originally Posted by bovi
    Really? I'm playing Saka now, and have had absolutely no problems chewing up any number of phalanxes with hit-n-run.
    That's what you need the archer-spearmen for: they outclass the horsearchers in firepower, and are able to hold themselves for some time against light cavalry until the phalanxes have the time to close in. After that I throw the FMs into the mess and that's it.

    Saka nobles are a complete different story, of course: They are immune against missle fire, overrun archer-spearmen in melee and do not have to worry much when three squadrons of Baktrian FMs appear in their flanks. Only the phalanx is able to kill them - but try to catch horsearchers with phalanx....

    Disclaimer: my posts are to be considered my private opinion and not offical statements by the EB Team

  28. #28
    Not your friend Member General Appo's Avatar
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    Default Re: AW: Re: Why Nerf Baktria?

    Yeah, but that´s just because the AI controlls the Baktrian army. When you do, those steppe barbarians doesn´t stand a chance.
    The Appomination

    I don't come here a lot any more. You know why? Because you suck. That's right, I'm talking to you. Your annoying attitude, bad grammar, illogical arguments, false beliefs and pathetic attempts at humour have driven me and many other nice people from this forum. You should feel ashamed. Report here at once to recieve your punishment. Scumbag.

  29. #29
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Why Nerf Baktria?

    Whenever I play Baktria, the theme song for dealing with those pesky cata FMs is "Bury Them With Axes"...
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  30. #30
    Like the Parthian Boot Member Elmetiacos's Avatar
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    Default Re: Why Nerf Baktria?

    D'oh! Of course, if I'd bothered to raise the tax rate, supporting my army wouldn't be a problem... I disbanded my expensive Median cavalry and a nizagan. With two phalanx, two Persian archer, one nizagan and a general I was able to capture Kophen, although I took some losses doing it. Now I think I'll send in the spies, but expand East at first to keep the Seleucids off my back until I'm ready for them.
    'you owe it to that famous chick general whose name starts with a B'
    OILAM TREBOPALA INDI PORCOM LAEBO INDI INTAM PECINAM ELMETIACUI

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