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    EBII Bricklayer Member V.T. Marvin's Avatar
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    Default Spoils of Victory for EB 1.1

    Historically, a victory in big battle brought, besides its tactical or strategic effect, also a substantial financial gain for the victor. The fallen enemies could be stripped off armour and weapons, the camp with supply train and sometimes even war-chest of the defeated enemy could be captured...

    This humble mirco-mod tries to simulate that within the limitations of the RTW engine. Basically, after a large battle (say, more than 1200 soldiers on the loser´s side) the victor gains a trait saying that enemy camp (and even treasury if the battle was really huge, like a full stack on the loser´s side) was captured and the faction is than rewarded with some money (1000,- or 3000,- mnai) next turn. Depending on the general´s personality, there is some probability that he might get some other traits, some permanent, but most only temporary. He might even use the captured enemy supplies to enhance his own supply situation...

    NOTE: This mod is NOT save-game compatible, you will have to start a new campaign!!!

    Download here: http://www.axifile.com?1582291

    or here:http://www.megaupload.com/?d=1MXQTTOC

    or here:http://rapidshare.com/files/12387850..._EB11.rar.html

    or here: http://uploaded.to/?id=ne0dne

    Installation:
    1.Backup the files
    - ...EB\Data\ export_descr_character_traits.txt
    - ...EB\Data\ export_descr_VnVs_enums.txt
    - ...EB\Data\text\ export_VnVs.txt
    - ...EB\Data\script\show_me\EBBS_SCRIPT.TXT

    2.Unpack the archive into your ....EB\Data folder
    3.You will be asked whether you want to overwrite the above-mentioned files – select “YES”
    4. Download the UnitSize fix from the EB FTP and unpack it into <RTW directory>/EB/data.

    ReadMe file for further details included!

    Have fun!

    Spoiler Alert, click show to read: 
    And let me know if something is not working as it should. Namely, from the secont turn on, ALL your generals should have a trait indicating on what unit-size setting you are playing (Small/Normal/Large/Huge). If it does not correspond to your actual setting, please let me or bovi know (via PM) about that, so that we can get it right. Thanks.
    Last edited by V.T. Marvin; 06-20-2008 at 21:44.

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