Results 1 to 7 of 7

Thread: Priest attributes

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Young Paladin Member Ravencroft's Avatar
    Join Date
    Jan 2008
    Location
    Earth, duh!
    Posts
    146

    Default Priest attributes

    What do the various priest/imam abilities exactly mean?

    I understand piety, but what about the others?

    How do you prevent disloyal armies from changing allegiance, as well?

    Ravencroft
    The following statement is true. The previous statement is false.

    New to the Org? Say Hi Here!

    The Main Hall for Medieval:Total War

  2. #2
    the G-Diffuser Senior Member pevergreen's Avatar
    Join Date
    Nov 2006
    Location
    Brisbane, Australia
    Posts
    11,585
    Blog Entries
    2

    Default Re: Priest attributes

    Per the priests:
    (This is all off memory)
    Violence: Increases likelihood of crusades being called
    Purity: Cant remember, think its a bonus to being elected to pope
    Eligibility: bonus to being elected to pope
    Bah, been so long since i played M2TW, reloaded it today. One of the modders should be able to help.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  3. #3
    Member Member PBI's Avatar
    Join Date
    Jan 2008
    Location
    UK
    Posts
    1,176

    Default Re: Priest attributes

    I believe unorthodoxy increases the chance of a priest turning into a heretic; thus sending your priests into lands where another religion is dominant is a double-edged sword: Their piety will increase, but so will their unorthodoxy.

    In my experience the best way to prevent armies rebelling is to ensure your faction leader has a high authority; you can do this by winning lots of battles with him, and by making sure he has high either dread or chivalry. Also, I don't ever accept "man-of-the-hour" generals if they have any traits like "Speaks of Loyalty".

  4. #4

    Default Re: Priest attributes

    some of the priest attributes only come into play if he is ever elected pope (violence for example)

  5. #5
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
    Join Date
    Oct 2006
    Location
    In a hopeless place with no future
    Posts
    8,646

    Default Re: Priest attributes

    The two most important are Piety (obviosly) and then Orthdoxy/Unorthodoxy. The others only matter if he/she becomes Pope as far as I can tell.
    At the end of the day politics is just trash compared to the Gospel.

  6. #6

    Default Re: Priest attributes

    Quote Originally Posted by Poor Bloody Infantry
    In my experience the best way to prevent armies rebelling is to ensure your faction leader has a high authority; you can do this by winning lots of battles with him, and by making sure he has high either dread or chivalry. Also, I don't ever accept "man-of-the-hour" generals if they have any traits like "Speaks of Loyalty".
    Also seems that the further you are from your capital city or king, the likelihood of revolt from an officer-less army increases. I as well do not accept either Man of the Hour or new family members with negative loyalty traits at least if I can help it.

    Off topic but an update on a previous question I asked about Man of the Hour and militia units. I can confirm that indeed raw militia CAN produce new officers as it happened yesterday on a Danish campaign. Whats more it was a rebel stack of only 3 units directly outside of my city which produced an officer for me.

  7. #7

    Default Re: Priest attributes

    Is there a mod that gives "charm" to priests? There should be.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO