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  1. #1
    Member Member LucioSettimioSevero's Avatar
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    Default Re: The word "Legio"

    Thank you, but I want to change the inscription, not eliminate it.

  2. #2

    Default Re: The word "Legio"

    Yep. Go to data/text/export_units.txt. All units have 3 entries there that use the unit's disctionary tag (second line of export_descr_units.txt entry) as a base.

    Code:
    {unit_dictionary_tag}	Unit name
    
    {unit_dictionary_tag_descr}
    Long unit description (the one you see on the UI card for example)
    
    {unit_dictionary_tag_descr_short}
    Short description (the one you see when you mouse-over units in CB selection menu for example)

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  3. #3
    Death and Glory TW modder Member Flying Pig's Avatar
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    Default Re: The word "Legio"

    You can change what the legion is calledd by going into the regions_and_settlements file in data/text and changing the tags - so you could add a new one, {palatine}, make it say legion: palatine in data\world\regions_and_settlements.txt, then make the tag say palatine in the text file. Result - the roman legions now become the Cohortes Palatina!
    Last edited by Flying Pig; 04-23-2008 at 18:18.
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  4. #4
    The Scourge of Rome Member Spartan198's Avatar
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    Default Re: The word "Legio"

    Quote Originally Posted by Aradan
    Yep. Go to data/text/export_units.txt. All units have 3 entries there that use the unit's disctionary tag (second line of export_descr_units.txt entry) as a base.

    Code:
    {unit_dictionary_tag}	Unit name
    
    {unit_dictionary_tag_descr}
    Long unit description (the one you see on the UI card for example)
    
    {unit_dictionary_tag_descr_short}
    Short description (the one you see when you mouse-over units in CB selection menu for example)
    Okay. I see. But just to make sure,though,do I have it changed correctly here?
    {greek_heavy_cavalry} Xystophoroi

    {greek_heavy_cavalry_descr}
    Superior\nCan Form Wedge\n\nXystophoroi are armoured spear-armed horsemen capable of delivering a decisive blow. They wear armour and carry swords but do not have shields, so they are not necessarily at their best in prolonged close combat. However, when used to repeatedly charge enemy units they can have a tremendous cumulative effect.\n\nThe Macedonians have a fine tradition of horsemanship, unlike their southerly Greek neighbours, a legacy of having a large land-owning aristocracy who could afford to keep horses, unlike the farm-owning society of Greece that produced hoplites.

    {greek_heavy_cavalry_descr_short}
    Xystophoroi are armoured spear-armed horsemen capable of delivering a decisive blow.
    And do I have to change the name in the EDU file,too,or not?
    Last edited by Spartan198; 04-23-2008 at 21:15.
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  5. #5
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: The word "Legio"

    what you've posted needs the edu entry dictionary line to be

    dictionary greek_heavy_cavalry
    if that was what it started as - no, you don't need to change anything else.
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  6. #6
    The Scourge of Rome Member Spartan198's Avatar
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    Default Re: The word "Legio"

    Quote Originally Posted by Makanyane
    what you've posted needs the edu entry dictionary line to be



    if that was what it started as - no, you don't need to change anything else.
    What about this,in bold:
    type greek heavy cavalry
    dictionary greek_heavy_cavalry ; Macedonian Cavalry
    category cavalry
    class heavy
    Does that need to be changed to Xystophoroi,too? Seems like it would.
    Last edited by Spartan198; 04-23-2008 at 22:58.
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  7. #7

    Default Re: The word "Legio"

    Everything after a semicolon is a comment (in most files, not those that deal with textual descriptions like export_units for dexample) , and is ignored by the game, so whatever you do to it doesn't matter.
    Last edited by Aradan; 04-23-2008 at 23:29.

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  8. #8
    The Scourge of Rome Member Spartan198's Avatar
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    Default Re: The word "Legio"

    Quote Originally Posted by Aradan
    Everything after a semicolon is a comment (in most files, not those that deal with textual descriptions like export_units for dexample) , and is ignored by the game, so whatever you do to it doesn't matter.
    Okay,that clears everything up.
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