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Thread: Arabs in Baktria

  1. #1
    Like the Parthian Boot Member Elmetiacos's Avatar
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    Default Arabs in Baktria

    Arab Slingers are showing up as mercenaries in Drangiana/Prophthasia. Is this correct?
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  2. #2
    Marzbān-ī Jundīshāpūr Member The Persian Cataphract's Avatar
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    Default Re: Arabs in Baktria

    No. It actually sounds very odd

    They shouldn't even be in that pool. I wouldn't rule out the possibility, but let us just say that it is not likely such a situation would occur, historically. Perhaps around Carmania or Gedrosia, where historical connections with Mākā/Māzūn/Maketa are attested... Zaranj/Zranka however, this is a very different habitat.


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  3. #3
    EB annoying hornet Member bovi's Avatar
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    Default Re: Arabs in Baktria

    The most likely is that they were part of one of the southernmost provinces of that pool, and they have thus been carried over into the pool when we consolidated. Feedback on the mercenaries has been somewhat lacking, so please post about any other weird ones you come across.

    I've removed them in the internal version now, so they only remain in the Arabia and Southern Africa Coast and East Arabia pools.

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  4. #4
    Guitar God Member Mediolanicus's Avatar
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    Default Re: Arabs in Baktria

    Scythian horse archers in Athens or Corinth (can't remember exactly)?

    Not as weird as the one above, but still a bit too southern I think...
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  5. #5

    Default Re: Arabs in Baktria

    i managed to bag sythian horse archers in crete.
    they were very usefull upon invasion of the greek mainland

  6. #6
    EB annoying hornet Member bovi's Avatar
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    Default Re: Arabs in Baktria

    That one is more intended. Here's what was said internally when it was brought up back in october:

    we see occasional bands of steppe mercenaries in the Hellenistic record, its certainly not like they stopped looking to serve as mercenaries after the Athenian empire fell apart. However, it should be on a lower refresh rate. .3-.4 would suffice I think.
    They are now at unit steppe missile cavalry skuda fat aexsdzhytae, exp 0 cost 2456 replenish 0.010 - 0.020 max 1 initial 0, so less than half that refresh rate. It will normally take around 75 turns for such a unit to appear, so I think they're as good as they get considering that Hellas is a rather large pool.

    Keep 'em coming!
    Last edited by bovi; 04-23-2008 at 14:00.

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