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  1. #1

    Default Re: AI Suggestion: Shorter Wars

    I'm under the impression that Lusted is right about this: CA has been making its games progressively easier to mod, and they've publicly stated that Empire is going to be even more so. I don't know exactly how AI coding works, but I'm pretty positive it's a lot easier to change behavior in M2TW than it was in RTW.

  2. #2
    Master of Puppets Member hellenes's Avatar
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    Default Re: AI Suggestion: Shorter Wars

    Quote Originally Posted by DefenderofFuture
    I'm under the impression that Lusted is right about this: CA has been making its games progressively easier to mod, and they've publicly stated that Empire is going to be even more so. I don't know exactly how AI coding works, but I'm pretty positive it's a lot easier to change behavior in M2TW than it was in RTW.
    IIRC there was NO way to mod AI in RTW...
    Impunity is an open wound in the human soul.


    ΑΙΡΕΥΟΝΤΑΙ ΕΝ ΑΝΤΙ ΑΠΑΝΤΩΝ ΟΙ ΑΡΙΣΤΟΙ ΚΛΕΟΣ ΑΕΝΑΟΝ ΘΝΗΤΩΝ ΟΙ ΔΕ ΠΟΛΛΟΙ ΚΕΚΟΡΗΝΤΑΙ ΟΚΩΣΠΕΡ ΚΤΗΝΕΑ

    The best choose one thing in exchange for all, everflowing fame among mortals; but the majority are satisfied with just feasting like beasts.

  3. #3

    Default Re: AI Suggestion: Shorter Wars

    Yeah!

    I've read that the AI in M2TW is much more moddable than the AI in RTW.
    I hope that it is possible to implement that which we have been talking about here. The EB-team has worked miracles before...
    And, as you said, artaxerxes, it's not the EB-teams fault. It's the vanilla AI that is the problem.
    I'll keep my fingers crossed...


  4. #4

    Default Re: AI Suggestion: Shorter Wars

    Like a reverse "Lord the Konion of Hellas may declare war on us if we attack (SETTLEMENT)!"
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  5. #5
    Member Member Hax's Avatar
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    Default Re: AI Suggestion: Shorter Wars

    Well, I remember playing the Seljuks in BC, and Armenia did accept a ceasefire after say five years.

    I gave them their homeland back, in return for 6000 florins.
    This space intentionally left blank.

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