Hi There,
It seems to me that in MTW2 sieges are biased towards the attacker, whereas, in real life, the bias went to the defender.
Castles cost huge amounts of money. People only spent such vast amounts of dosh because they knew castles were effective. In the game, it is almost inevitable that castles will fall. This is largely because attacking armies suffer no attrition.
I guess you can make walls and gates stronger, and siege equipment for costly and less effective, but sieges will still succeed when the time limit for surrender runs out.
Is there any way to lengthen surrender times for sieges, thereby increasing the chance of a relieving army showing up?
Or is there a way to make besieging armies suffer attrition or sickness?
Any thoughts on this topic welcome.
Many thanks for replies.
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