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  1. #1
    Master of Puppets Member hellenes's Avatar
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    Default Are the units going to be "mixed"?

    My main question is for the Celtic/Germanic/Steppe peoples mainly....IMO because RTW engine had clones units EB1 had to make separate units for various types of warriors....WIth M2TWK you can have various soldiers and even weapons in the same unit....does this mean that you going to merge soldier types to compose more varied units? Like a unit of 3 different types of Celtic swordsmen which was 3 separate units in EB1 composes just one unit in EB2?
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  2. #2
    Combustion Member beatoangelico's Avatar
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    Default Re: Are the units going to be "mixed"?

    I highly doubt they will do this kind of thing. If 3 different units exists in EB 1 it's most likely because they were different enough to be represented as distinct units.

  3. #3
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Are the units going to be "mixed"?

    Um, I don't really understand the OP's question. If he is talking about different regional units all using the same or similar weapons, then no, these won't be got rid of because they represent soldiers from different tribal areas. If he is suggesting that units who carry different types of sword (short-sword, long-sword, two-handed sword) are merged into one, then this suffers from two complaints. Firstly, it would be impossible to do so due to statting issues: stats apply to the entire unit and we cannot differentiate stats depending on what weapon the soldier carries. Secondly, the idea that celts, germans would randomly mix different weapon sizes into one unit is largely a product of the romano-hellenic view of the barbarian peoples that we get through surviving literature.

    Basically, units in EBII will hold different swords within the same unit, but having different sword models were never represented in EBI with different units. In fact, I charge the OP with finding an example like the one he posted that exists in actual fact in EBI.

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  4. #4
    Master of Puppets Member hellenes's Avatar
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    Default Re: Are the units going to be "mixed"?

    Quote Originally Posted by Foot
    Um, I don't really understand the OP's question. If he is talking about different regional units all using the same or similar weapons, then no, these won't be got rid of because they represent soldiers from different tribal areas. If he is suggesting that units who carry different types of sword (short-sword, long-sword, two-handed sword) are merged into one, then this suffers from two complaints. Firstly, it would be impossible to do so due to statting issues: stats apply to the entire unit and we cannot differentiate stats depending on what weapon the soldier carries. Secondly, the idea that celts, germans would randomly mix different weapon sizes into one unit is largely a product of the romano-hellenic view of the barbarian peoples that we get through surviving literature.

    Basically, units in EBII will hold different swords within the same unit, but having different sword models were never represented in EBI with different units. In fact, I charge the OP with finding an example like the one he posted that exists in actual fact in EBI.

    Foot
    No I didnt mean different sword types (like longsowrd, short sword, double handed etc) I meant because I cant imagine tribal warfare being so organized as to have the level of uniformity of post marian legion...thusone unit of spearmen may include SPEARMEN of 3 different kind....
    Anyway If this is the case as you say then do we have designs of 5 different armor/shield/weapon styles for EACH EBII unit? Its like 5 times the workload compared to EBI and even worst one may run out of archeological sources to design such variety....
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  5. #5
    I is da bestest at grammar Member Strategos Alexandros's Avatar
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    Default Re: Are the units going to be "mixed"?

    The 3 kinds of spearmen that the aedui/arverni have each represent an actual unit, for example the Lugoae are tribal levies, in the reforms replaced by Gaeliche and the Gaeroas are warrior class professionals.

    For the shields, well there is an aspis for most factions, to use Hoplitai as an example, so the team could just give each unit of Hoplitai a mix out of the existing ones.
    Last edited by Strategos Alexandros; 04-24-2008 at 16:59.
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  6. #6
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Are the units going to be "mixed"?

    Again, I ask for an actual example. As strategos alexandros has noted, the lugoae, gaeliche and gaeroas all represent different types of celtic warrior. I cannot think of any unit where, in EBI, we have used multiple unit slots to represent different armament or clothing, that would otherwise have existed all in one unit. Yes units in EBII will have different models for clothing shields and weapons, but this won't be compressing any EBI units down into one catch all unit - we don't deal with vanilla warbands.

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