Seems like I'll need to get some spies over to Africa and check out who the family members are.
Or might this be easier if I made Hannibal a general, rather than family member? Or would he get a rubbish bodyguard if I did that?
Seems like I'll need to get some spies over to Africa and check out who the family members are.
Or might this be easier if I made Hannibal a general, rather than family member? Or would he get a rubbish bodyguard if I did that?
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
He would get whatever bodyguard you have as first unit in your spawned stack (that's how some Greek FMs get Spartiates as bodyguards in EB).Originally Posted by QuintusSertorius
Are there any advantages in making him a general, rather than family member?Originally Posted by konny
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
I would stick with him being a FM - you can give him some nice traits this way and Ancilliaries. Not sure if there are any benefits of just being a general. Also if he is a FM he can hire Mercs, generals can not.Originally Posted by QuintusSertorius
So turn 225 is summer 216BC, right? Turn 233 is summer 214BC. Turn 256 is Spring 208BC.
Would it be worth making the less important generals (like Himilco and Bomilkar) just Generals, rather than family members? There's a risk here if I put the other reinforcements in that I'mm ballooning up the Qarthadastim family tree.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
Having generals won't mmake the duplicate name problem go away.
And spies are a waste of time.
In the game, just before you use the script, use the console and type, character_reset Hanibal (what ever surname you will give the scripted hanibal). If a error comes up saying he doesn't exist, then you know the name slot is free.
If there is a character called Hannibal when I put the command in, what happens?
Oh, and how do I give him the trait related to knowledge of Logistics?
Last edited by QuintusSertorius; 04-26-2008 at 11:52.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
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