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  1. #1
    Mehter çorbacıbaşi Member mir's Avatar
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    Default Using muskets en masse

    Hi again everyone.

    I'm playing as the Turks in my current Grand Campaign and I'm don't seem to be using my Janissary Musketeers very well.

    When I line up my army for battle, I usually place Archers and Musketeers in front to begin with followed by Janissary Heavy Infantry (JHI) behind. Cavalry in the wings to envelop the enemy.

    This starts off well - the enemy advances into a hail of arrows and lead and loses much of their strength. Sometimes they even break before reaching my lines.

    Once they're close enough to charge, I retreat my Archers and Musketeers to the rear and bring the JHI forward to engage.

    It's ok for the Archers who can fire OVER the JHI and into the unengaged enemy behind the forward troops (who by now are locked in combat with the JHI).

    Problem is - the Musketeers can only fire straight so their line of sight is blocked by the JHI and they end up shooting their own comrades in the back.




    My question is - What is the most effective and efficient way to use muskets in large numbers to ensure they keep firing at the enemy constantly without hitting my own troops?


    Appreciate any suggestions. Consider this also an exercise in preparation for Empire: Total War... Hehehe.
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  2. #2
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Using muskets en masse

    I've never had great success with muskets without micro-managing them a fair bit

    try starting them out in front but on the flanks so they get a few rounds off into the advancing enemy line, then dropping them back and going around the side to form up behind the pinned enemy infantry and fire into their backs

    ouch!
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  3. #3

    Default Re: Using muskets en masse

    And this is as it should be, afterall it wouldnt be very realistic if musket balls could be fired in the same trajectory as an arrow! Maybe you could run your archers out to the flanks and protect them with a unit of infantry or cavalry.

  4. #4
    Young Paladin Member Ravencroft's Avatar
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    Default Re: Using muskets en masse

    Try turning fire at will off.

    That way, you can maneuver them very close to the back of the (bogged down) enemy then fire! That way, you get a lot of kills, and it may even start a mass rout.

    Now I use that with camel gunners, I get a lot of kill with them.
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  5. #5

    Default Re: Using muskets en masse

    I like to use gunpowder first in front of the lines, and then retreat them behind the melee infantry. From there they'll circle to the flanks, while light/medium cavalry covers enemy cavalry, and (possibly) horse archers run to the rear of the enemy formation.

    If there's a mass of good melee gunpowder guys (or crossbows, Aventurios for example) and I'm using pikes, I'll just let part of them sit in front of the pikes. Usually it doesn't take much to rout the enemy army with a couple of gunpowder guys in the flanks and a couple of cavalry units charging into their backs. With pikes behind them, the gunpowder guys don't even nessessarily get many casualties, as the already weakened enemy is likely to rout all too quickly.

    Not that the enemy too often manages to engage the line if you have missile-heavy army with a wing of horse archers, or even just light cavalry... As Venice I've had good results even with a cheap pike/musket/Militia Cavalry setup, but that's partially because the computer is stupid and can't think properly...

    Don't know about the Mongols and Timurids, though, and I haven't played infantry-heavy stacks as the Turkish.

  6. #6

    Default Re: Using muskets en masse

    i always avoided using muskets for just that reason, however there is a historical battle (HRE + Spain vs France) where HRE's muskets start out lined up behind their pikes, with France about to charge your lines. If you don't move them from this position the muskets will fire THROUGH the pike ranks and decimate the french charge.

  7. #7
    Mehter çorbacıbaşi Member mir's Avatar
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    Default Re: Using muskets en masse

    Quote Originally Posted by Ravencroft
    Try turning fire at will off.

    That way, you can maneuver them very close to the back of the (bogged down) enemy then fire! That way, you get a lot of kills, and it may even start a mass rout.

    Now I use that with camel gunners, I get a lot of kill with them.
    Wow, thanks for the replies, everyone!

    Ravencroft, where/how do I turn this ability off? Is it in the game script? Because it's not a button/ability I can use in the battle...

    I've been experimenting with all-Janissary armies in Custom Battles. Fielded an army of 4 units EACH of Janissary Heavy Infantry, Archers and Musketeers. It seems to work somewhat.

    I deploy the Archers at the front initially, with their sharpened stakes deployed. As soon as the battle begins, I retreat them to the rear and the Musketeers come forward.

    Only when the enemy is close do I charge the JHI forward to engage while the Musketeers re-deploy to the flanks. This tactic works quite well even against elite units.
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  8. #8

    Default Re: Using muskets en masse

    You may find it easier and safer to deploy musketeers on the flanks of your army
    where they can easily be moved to outflank your opponent. Musketeers are fire by rank so I find it better to not deploy in the front of your force at least not en masse because once you have to run them through your front line to reposition, you are losing time and you are affecting not only the musket fire but the formation of the unit/s it is running through.

    Also, if you deploy musketeer or other long range missile units en masse and away from the rest of your units, you are able to draw many units away as the attacker becomes split between attacking a INF line or w/e you have and chasing your missile units about.

    Since musketeers arent front line material at all, it makes more sense to use what strengths they DO have which is range and accuracy to your advantage rather than tempt the attacker to engage a crowd of mixed units at your front line. If you want to mix guns with swords use handgunners in your front line since they are not fire by rank (mixed results as always with handgunners)

  9. #9
    Bananalicious Member BananaBob's Avatar
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    Default Re: Using muskets en masse

    I never pull back my Jainissary Musketeers. They can hold themselves well enough for my JHI to flank the enemy. Whenever I don't have the Melee profeciant Jainissary or Cossacks, I make sure I have a line of good pikes (I usually aim for Swiss unless I'm HRE Spain and Portugal) or Heavy infantry in front of my muskets on a hill, so that my muskets are on a higher elevation.

    I find that the mass muskets are not amazing for damage, but combined with an assortment of gunpowered goodies you'll have even elite troops running in fear.

  10. #10

    Default Re: Using muskets en masse

    I tried mass muskets as city defense using Portugal.8 Portuguese Arquebusiers 3 musketeers,2 basiliks,with my general and 6 jinettes on the wings.First Milan tried to bring their miltia corssbow horde to face my troops but routed as soon as they got into range,due to the mass cannon,javelin and musketfire they walked into...

  11. #11

    Default Re: Using muskets en masse

    Has anyone tried using a mass of musketeers against the Timurids and their elephants?

  12. #12
    Member Member Henry707's Avatar
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    Default Re: Using muskets en masse

    I agree with monkey. I have never had much success with firearms. I suppose one of the great things about the game is that we can all play according to our own style...

    For example, lots of peeps love horse archer, I'm not a big fan. I like archers in shiney uniforms like the guard archers. I love crossbows.

    Anyway, I have never really got to grips with firearms so don't know any great ways of useing them !!!

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  13. #13

    Default Re: Using muskets en masse

    Quote Originally Posted by Old Geezer
    Has anyone tried using a mass of musketeers against the Timurids and their elephants?
    In short yes, and elephants go down fast to gunfire as all units do. Multiple stacks of tims will result in defeat of course but stack on stack it is a match.

    Muskets are, as I oft post, the best ranged unit in MTW2. The only thing they lack is a horse/camel.I still havent tried camel gunners which would be 2 cherries on top of the gun-cake Im sure.

    Muskets will kill ANY unit 1 on 1 except for perhaps an elephant or cav charge there is no other match.

    2 ranks deep and on the flanks = screenshots of carnage.
    Last edited by Eikon the Magistrate; 04-25-2008 at 18:02.

  14. #14
    Member locked_thread's Avatar
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    Default Re: Using muskets en masse

    edit
    Last edited by locked_thread; 07-18-2008 at 02:15.

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