I've already worked a few other features, such as army spawns and map changes into my own mini mod here. I'm currently working on additional units. I've already posted this thread in the "Assorted Historical Questions" thread, but if anyone here has any knowledge, please feel free to add your two cents.

All,

Currently I'm adding a few units to the historical units lists. 2 of them are mercenary general types. I would like to post this question and request the community assist me in getting them as historically accurate possible. Ibrahim, any assistance would be greatly appreciated!

1. Arab Chieftain : This will be very similar in appearance to the Arab Cavalry, with higher attack and charge, due to thier status as full time retainers for the local Arab prince. Would they wear any additional armor? Was this common for chieftains of the time? How would they differ statistically from any other Arab cavalry?

2. Judean King : Basically, Herod. A puppet local King of Judea; posted to keep the local population pacified by any of the powers to occupy Judea as a type 4 government.

What would thier bodyguard entail? Would they simply be greeks? I would think they would need to be part of the local population. Possibly something similar to the Mesopotamian Spearmen?


3. Also, I'd like to create some kind of regional unit in Judea (slinger perhaps?) and in Phoenicia; since this area exists as a "black hole" for regional recruitment at the moment, specifically for the Romans. What was recruited around this time period from this location which would have doled themselves out to a local puppet government. Slingers?

Here are the other units I'm adding as part of my mini mod for EB1.1 Alex. they are pretty much built, however.

Celtiberian Heavy Spearmen
Syracusan Slingers