There have been a number of questions which in some way or another required an updated EB maps thread. (The old one dates back to the days of 0.7x.) So, here's an EB 1.1 list of 'FAQ hidden resource maps' -- with a short description of what the thing is (supposedly) used for. These maps should cover the gaps left by the building trees.
Click the thumbnails for full size images.
Part I : Hidden Resources
Reformed Governments for Pahlava and Hayasdan
- Pahlavahome (required for reformed pastoralism (?) and the transition into the reformed Parthian governments)
- Persia (required for the Orontid reforms and the transition into the reformed governments (?) )
Everything regarding ports
- Gallicport (required for some unique ship types (?) )
- Smallfleet (required for the lowest level of naval ports)
- Navyport (required for any higher level naval port)
- Tradeport (required for higher levels of natural harbours, and for the highest level of man-made ones too)
- Bigport (required for the highest level of natural harbour)
- River (required for river ports)
Nomadic Governments
- Nomad (forces nomadic factions to retain nomadism as the dominant way of life in a region)
- Mixed (allows nomads to choose either pastoralism or nomadism as the dominant way of life in a region)
Other useful maps
- Desert (required for desert irrigation, prevents normal estates?)
- Noroads (prevents roads from being built)
- Italy (regions which can trigger the March Of Time -- or was it Progress? -- which also requires the culture of the 'triggering' faction to be roman (?) )
- Anything I forgot?
Part II : Disasters
Eartquakes
Floods
- By default this is disabled in the standard descr_disasters.txt file in your \EB\data\world\maps\base\ folder; as floods may cause certain bugs among them permanent flooded territory (hey Atlantis!) and permanent movement penalties. Also, floods have been reported at sea (though we hope to have that one sorted out with 1.1 as it turned out some of the 'loci' were accidentally placed in The Sea region).
Nevertheless, these floods are defined in the special 'use at your own risk' descr_disasters_floods.txt file in the same folder. These are the 'loci' as defined in this text file:
Plagues
- Plagues may occur in regions/cities regardless of whether these have been assigned in descr_disasters.txt; as plagues may be triggered by a combination of high squalor levels and poor health levels in your settlements.
However the 'loci' as defined here do have an additional risk of catching the plague. You will notice that they are (mostly) located along the great trade routes on the map:
Volcanoes
- Note that these represent the active volcanoes only, and that there are inactive ones located on the campaign map as well.
Part III : Resources
Mines
Update: getting the tool
This section is an update to reflect that as of today you can download the tool from our FTP server.
Please note that the download consists of a single Gzip'ed TAR archive (tarball); to extract its contents a program such as 7zip (or tar) will be required. The download contains:
- Java source code (you will need a Java 1.6 or compatible JDK to compile from source),
- A readme
- A COPYRIGHT file containing the licence
- a regions PNG file which dates to EB 1.1. If you need a newer regions file or wish to use the tool to inspect a different mod you must prepare a PNG copy of the corresponding MAP_REGIONS.tga file.
- An executable JAR file (you will need a Java 1.6 or compatible JRE to run the program). Depending on your OS you may have to grant execute permissions on the file.
You can download the Java JDK/JRE versions from here: http://www.java.com/en/
Finally, the tool is released under the following licence:
You can download the program from here: ftp://ftp@europabarbarorum.org/DRViewer.tar.gzCopyright (c) 2010, The Europa Barbarorum Team
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of The Europa Barbarorum Team nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL The Europa Barbarorum Team BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
It is approximately 410KB in size.
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