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Thread: Problem with mod

  1. #1

    Default Problem with mod

    There seems to be a problem with your mod where it refuses to change the speed the campain runs at 1 turn = half year instead of what it is suppose to be 1= 1/4th year I know there are codes to fix how fast the campain runs but I Do not know what they are and this is beginning to get on my nerves

  2. #2
    The Galatian, AtB Member Member Admetos's Avatar
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    Sep 2007
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    631

    Default Re: Problem with mod

    Did you activate the script?


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  3. #3

    Default Re: Problem with mod

    Hmmm activate the script? Hmm Iv installed the mod 3 or 4 times. Redownloaded the mod but what script are you talking about becuase iv been trying to get this to work right for 3 or 4 days.

  4. #4

    Default Re: Problem with mod

    Just in case you didn't know yet; if you click a building, opt to construct some fort or watch tower or whatever an advisor should appear. You should click his face, then click show me how to activate the script.

    From then on he will not re-appear with the same message while you play. Next time you play don't forget to activate him again!

    And without that script the game won't be EB.
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