Thank you!
Another question, this time more complex (maybe worth of a new thread instead):
One of the (few) things that annoyed me in EB1 was the imperative need to either start aggressive (conquering regions and going in huge debt for that) or disbanding a large part of the army when starting a campaign with many factions. I'm not exactly an hardcore roleplayer and I know the game is called TOTAL WAR for a reason, but lets take for example the Lusotannan, it would make sense to me to not expand at the start, to be able to keep a half decent army for defense and some raiding (instead of conquering) and still be able to improve infrastructures at starting province. I suppose that this would be possible with M2TW free upkeeps in cities, but the other mods I've played don't use this feature. How will EB2 stand in this matter?
Thank You.
Bookmarks