Quote Originally Posted by mirage41 View Post
Hi,

I was wondering what are the EB teams plans for dealing with battlemap settlements and ambient structures? So far I believe no one has cracked the ability to edit the models for settlements I believe. How do you plan to deal with this since church spires and minarets in Rome or Babylon won't look very nice.
We haven't spent too much man power there because of that but recently we have started working on battlefield building models since now it's possible to modify the settlement models and the only issue that remains is the pathfinding which has to be cracked.