Hi guys,
Imagine, CA let's you choose between these two for their next Fast as a Shark III, Yeah Baby engine, graphics or improved unit control which leads to more units, what would you choose ?
What I mean is, creating graphics that would blow your mind of, detailed destructions, extra realistic looking units with detailed animations, the works. But, the limit of 20 units would remain !
OR
You can have an improved unit control system with superb AI that makes it so easy to control your army, you could have like 30 of 40 units without actually having to micromanage them, though, if you wanted you could and control everything or part of it.
What do you think CA should invest their time and money in?
Graphics or AI ?
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