Think this affects mainly new pleyers, who get to read the guides, after playing the game for a bit, and being initially baffled at the complexity, with Turn-based Strategy game to learn, as well as good Generalship on the battlefield.
When reading the guides, written about 1.0 time, much advice appears odd, things don't work out as expected, I think due to game changes.
Bribery, this appears much less cost-effective, than in older versions, which makes defeating Rebels in battle, and suppressing them by having a fort garissoned by a Town Watch or Peasant unit, a more cost effective strategy.
Then also, I find towns that may stop growing, without farm upgrades at higher population levels, whilst much general advice is to avoid upgrades due to unmanageable cities, with exploding populations. Perhaps the population growth model got altered somewhat, reducing the problem, in all but the most fertile areas?
As RTW 1.5 is available as a bargain basement game now, and doesn't need high spec machine (my copy for RTW, BI & Alexander was £7.50, as part of a 2 fer £15 deal). There are still new players, trying the game.
Can you think of other changes which impact the strategy guides and old posts, for newcomers to the forum archive?
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