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Thread: missiles sync. OR how to make your unit fire in the same time

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  1. #1
    Member Member MxTach's Avatar
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    Jun 2008
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    London, England
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    5

    Default Re: missiles sync. OR how to make your unit fire in the same time

    This is a fantastic tutorial,

    I can see this being implemented in conjunction to the Royal Academy buildings in vanilla. This could now be of particular use - not to say it isn't, but if you can differenciate between "skirmish" style musketeers, and trained marksmen on the battlefield, then your tactical advantage to fighting with gunpowder units is significantly increased.

    I smell a mod coming on!, I mod Oblivion and im only just starting out for Medieval II, so dont expect me to do it! ^_^

    But a mod that "trains" your units to fire in professional volleys would be a big hit - not so much as a stand alone modification, but plenty of modding enthusiasts may want to add this in a themed mod.

    What do you guys think?

  2. #2
    Member Member Hister's Avatar
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    Sep 2006
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    Slovenia
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    283

    Default Re: missiles sync. OR how to make your unit fire in the same time

    Excellent tutorial - can you maybe make javelin units throw their javelins at the same time to by following this guide? Needs to be implemented in Paeninsula Italica for M2TW.

  3. #3

    Default Re: missiles sync. OR how to make your unit fire in the same time

    AHA!!1!11!!

    At long last i found it... now only to get my game working again...
    Tho' I've belted you an' flayed you,
    By the livin' Gawd that made you,
    You're a better man than I am, Gunga Din!
    Quote Originally Posted by North Korea
    It is our military's traditional response to quell provocative actions with a merciless thunderbolt.

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