What agent does reduce the chance of ageneral being assasinated? Is it spy, assassin or priest? Assassin? Maybe all?
What agent does reduce the chance of ageneral being assasinated? Is it spy, assassin or priest? Assassin? Maybe all?
Spy
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you can add the following traits to your general/governor:
CounterSpy 3
AssassinCatcher 3
HighPersonalSecurity 3
to reduce the chance of assassination/sabotage in your settlement.
Hmm are you sure - I have been assassinated with a spy in my stack, but never when I have an assassin in my stack. Also, when you add an assassin to your stack, he says "Protecting the troops, Sir"Originally Posted by FactionHeir
"I pity the fool!"
I'm pretty sure nothing is foolproof.
Playing yesterday as Sicily, I had my faction leader assassinated in Naples, by a lowly 1-skill Venetian assassin. I had a spy in the town and I was training an assassin there the turn the enemy assassin struck (so I'm not sure how the timing works there, if my assassin was considered to be in the town or not). My spy had at least 3 skill, so that must have been one lucky assassin.
I'm playing M2TW with Kingdoms installed, no other mods or patches.
Wish I knew more about the calculations made when determining things like security vs. assassination attempts. Anybody have any insight?
CountMRVHS
Can't base anything on sounds, those are often misleading.
From my testing only spies reduce it noticably. As CMRVHS pointed out, they are also not foolproof and are subject to chance.
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
Spies do seem to reduce the chance of assasination for me. They also increase the stacks LOS. Quite useful.
Has anyone ever noticed an AI general carrying a spy or assassin? I don't think I have. But, I'm old and forget a lot. (I do know for certain that in none of my games have the Mongols or Timurids.)
They do at times.
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
Also if you are concerned there are a few ancillaries and traits that reduce chance of assassination. Veteran Warrior or Swordbearer - to get either one send your general into personal combat (he has to get a bunch of kills and lose some HP)
Also guard dog helps, you get one by surviving an assassination attempt.
A bunch of the holic relics you get by capturing muslim cities on crusade increase personal security as well.
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