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Thread: occupy, sacking, killing.

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  1. #1
    theweak-themighty-the CRAZIII Member craziii's Avatar
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    Default occupy, sacking, killing.

    I been wondering about this. when you occupy a huge city in game, it is the worst thing to do, but lets talk about this realistically. wouldn't the inhabitants of a city show their appreciation for you not killing/robbing them? you get a huge order bonus from the population boom after the killing, + the temporary terror bonus (not sure if this is m2tw only feature, haven't play vanilla rtw in over 2 years.) why not a temporary happiness bonus for the city when you spare the city if you choose to occupy? would make alot of sense no? also giving players a choice, instead of the 1 choice for huge cities, which is massacring the city.

  2. #2
    EB annoying hornet Member bovi's Avatar
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    Default Re: occupy, sacking, killing.

    Indeed. But can't.

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  3. #3
    Whatever Member konny's Avatar
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    Default AW: occupy, sacking, killing.

    In this case you should have a massive moral minus for your army too for not letting them plunder the rich and hughe city (would vary from faction to faction).

    Disclaimer: my posts are to be considered my private opinion and not offical statements by the EB Team

  4. #4
    Barely a levy Member overweightninja's Avatar
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    Default Re: occupy, sacking, killing.

    Is this something that could be implemented with traits for the conquering general of a city? We already have enslaved own people and restless sleeper traits, I would be interested to know if this idea is possible
    Nice ideas Craziii & Konny
    Cheers

  5. #5
    Whatever Member konny's Avatar
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    Default AW: occupy, sacking, killing.

    Yes certainly you can give him a trait that has "-6 unrest" and "-6 troopmoral", for example. You would also need the respective antrait in case of him becoming a butcher later.

    Disclaimer: my posts are to be considered my private opinion and not offical statements by the EB Team

  6. #6
    Not your friend Member General Appo's Avatar
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    Default Re: AW: occupy, sacking, killing.

    Hmmm... a "Forbade Looting" and "Merciful Conqueror" could perhaps work, though with some careful tweaking.
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  7. #7

    Default Re: occupy, sacking, killing.

    I recall in my readings that after Alfonso the Great captured Malacca, he ordered the pillaging and extermination of a large portion of the Malay Muslim residents, while leaving the Javanese and Chinese merchants unharmed. He did this in order to reduce the unrest in the city. That is how he managed to hold the city for a century and Portugalize the region to a fair extent.

    So I would say it is realistic that a city would temporarily be very loyal to it's owner after a massacre.

  8. #8

    Default Re: occupy, sacking, killing.

    I presume you're using the word 'loyal' in the R:TW context.....

    ....since otherwise, 'loyal' and 'cowed' are not quite the same thing!

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