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Thread: PC Performance with Empire TW

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  1. #5

    Default Re: PC Performance with Empire TW

    'Optimized', huh! Thats just weasel words for 'I need a better graphics card'
    Well, if you have taken a look at some M2TW files then you can find that model files are usually 10 times bigger in size and polycounts are several thousands, compared to the meager under thousand RTW had.
    It would be ok, if the high detail lod had such tremendous detail, but the modeling was so awful that they barely achieved any extra detail with so many polygons being thrown away. Now if M2TW had a proper low lods like RTW had, then it would at least be bearable.


    Surprisingly though, as M2TW was built on the RTW engine, the new shaders caused even more choppy framerate, while barely giving any extra detail.
    I could run major battles with all settings on high without any trouble, but once a large town+ was addded, it suddenly became a bottleneck for the PC, because of improper shader handling.


    I'd be really glad if Empire TW managed to deliver FPS relatively on par with the Graphics, while as M2TW often delivered somewhat good graphics, but a shameful FPS.
    I will upgrade my machine for ETW though, but still, that doesn't mean the game can't be optimized for lower end machines and handle even more troops.
    I trust that CA knows what it's doing tho, or at least, that's what I'm trying to find out.
    Last edited by RedFox; 04-29-2008 at 17:40.

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