Results 1 to 11 of 11

Thread: Retrofit Mod vs Triggered Events

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member locked_thread's Avatar
    Join Date
    Jun 2005
    Location
    locked thread
    Posts
    153

    Default Retrofit Mod vs Triggered Events

    edit
    Last edited by locked_thread; 07-18-2008 at 02:13.

  2. #2

    Default Re: Retrofit Mod vs Triggered Events

    No. You probably will have to do a complete uninstall and re-install. What version did you uninstall and what exactly did you do when you "wiped the installation"?

  3. #3
    Member locked_thread's Avatar
    Join Date
    Jun 2005
    Location
    locked thread
    Posts
    153

    Default Re: Retrofit Mod vs Triggered Events

    edit
    Last edited by locked_thread; 07-18-2008 at 02:13.

  4. #4
    kwait nait Member Monsieur Alphonse's Avatar
    Join Date
    May 2007
    Location
    Groningen
    Posts
    928

    Default Re: Retrofit Mod vs Triggered Events

    The descr_disasters file is empty which means that disasters don't happen. This is probably done to prevent the flood/earthquake bug. The Mongols and gunpowder should appear in the game.
    Tosa Inu

  5. #5

    Default Re: Retrofit Mod vs Triggered Events

    My Retrofit descr_disasters file looks like this:
    Don't know why yours would be empty...

    ; event event_type
    ; frequency in years
    ; winter only occurs in winter
    ; summer only occurs in summer
    ; warning provides a one year warning
    ; position position event can occur in strat coords [can specify multiple positions on consecutive lines]
    ; region region event can occur by region name [can specify multiple regions on consecutive lines]
    ; climate climate event can occur by climate name [can specify multiple climates on consecutive lines]
    ; min_scale minimum size for event
    ; max_scale maximum size for event

    event earthquake
    frequency 20
    winter false
    summer false
    warning false
    climate rocky_desert
    min_scale 2
    max_scale 5

    event volcano
    frequency 50
    winter false
    summer false
    warning true
    min_scale 2
    max_scale 5

    event flood
    frequency 10
    winter false
    summer true
    warning false
    climate swamp
    climate unused1
    min_scale 2
    max_scale 5

    event storm
    frequency 4
    winter true
    summer false
    warning false
    region the sea
    min_scale 2
    max_scale 5

    event horde
    frequency 10
    winter false
    summer false
    warning false
    region the sea
    climate temperate_coniferous_forest
    min_scale 2
    max_scale 5

    event dustbowl
    frequency 8
    winter false
    summer false
    warning false
    climate sandy_desert
    min_scale 2
    max_scale 5

    event locusts
    frequency 30
    winter false
    summer false
    warning false
    climate sandy_desert
    climate rocky_desert
    climate semi_arid
    min_scale 2
    max_scale 5

    event plague
    frequency 20
    winter false
    summer false
    min_scale 2
    max_scale 5

  6. #6
    kwait nait Member Monsieur Alphonse's Avatar
    Join Date
    May 2007
    Location
    Groningen
    Posts
    928

    Default Re: Retrofit Mod vs Triggered Events

    Because I also installed the Grand unit add-on. So that is may be why.
    Tosa Inu

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO