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Thread: (!) WATCH: >> Rome Total War Campaign Multiplayer Mod << (!)

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  1. #1

    Exclamation (!) WATCH: >> Rome Total War Campaign Multiplayer Mod << (!)

    Hi,

    I made a campaign multiplayer mod for ROME - Total War!

    i have tested it out and it works perfectly in LAN or over Internet!

    Try it out:


    Greets,
    ARMA

    P.S.: Feel free to duplicate this mod or copy it on other pages. I will update it from time to time on this and the other page above!

  2. #2

    Default Re: (!) WATCH: >> Rome Total War Campaign Multiplayer Mod << (!)


  3. #3

    Default Re: (!) WATCH: >> Rome Total War Campaign Multiplayer Mod << (!)

    Does this just load the savegames in turn, or acctually allows for real-time turn-based gameplay?
    Last edited by RedFox; 05-02-2008 at 16:32.

  4. #4

    Default Re: (!) WATCH: >> Rome Total War Campaign Multiplayer Mod << (!)

    Hi,

    Quote Originally Posted by RedFox20
    Does this just load the savegames in turn, or acctually allows for real-time turn-based gameplay?
    this loads savegames in turn, but you can watch the current player in real time!
    so its not boring to wait until your turn...

    just try it out!

    greets,
    arma

  5. #5
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: (!) WATCH: >> Rome Total War Campaign Multiplayer Mod << (!)

    Sounds great ARMA, my multiplayer mod relies on a lot of player cooperation which you seem to have automated.

    How does it work exactly? My mind is thinking of the possibility of having player v player battles...

  6. #6

    Default Re: (!) WATCH: >> Rome Total War Campaign Multiplayer Mod << (!)

    Quote Originally Posted by Myrddraal
    Sounds great ARMA, my multiplayer mod relies on a lot of player cooperation which you seem to have automated.

    How does it work exactly? My mind is thinking of the possibility of having player v player battles...
    Hi,

    it works this way:

    the server application is only a communication, filetransfer and savegame server, where the clients could connect with an IP adress. before the game starts, the clients insert the scripts into the rome "script" folder.

    the advisor is modded, so you have better instructions, how to activate the script...

    you have also the possibility to watch the other player while he is on turn, cause the client will take a screenshot from the game. so its not boring to wait until your turn and you can watch the battles of the current player in real time.

    you can watch more program features from the linked site above.

    player vs. player battles are not possible at the moment. sorry... but if you have any idea how to make this great feature possible: tell me, and i'll integrate it!

    greets,
    arma

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