Results 1 to 30 of 44

Thread: What do you want in E:TW?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default What do you want in E:TW?

    I noticed a thread a page back with the title "What we don't want in Empire" and I thought that was unnecessarily negative so I decided to start my own thread. As the title suggests, what do you want in Empire Total War? In other words, what is worth keeping from previous total war titles, and what should be changed. (Try and use my format for simplicity sake.)


    Alright guys, go nuts!



    Ships that can travel on rivers: Pretty simple, no deep draft ocean going vessels but allowing say transports to ferry troops up a river for an amphibious landing

    Upgradeable harbor fortifications: Protect important harbors with large cannon emplacements to confer an advantage to the defenders when a blockade is attempting to be broken

    Rocket artillery: Cannons are nice, but variety is a good thing. There's something special about the smoke and glare of hundreds of rockets careening wildly into the air.

  2. #2
    Member Member Aztec Warrior's Avatar
    Join Date
    May 2008
    Location
    Minnesota, USA
    Posts
    24

    Default Re: What do you want in E:TW?

    Okay heres what I want.

    Better AI I want to face an enemy that keeps formations and uses more advanced tactics. I want a elimination of my units doing incredibly dumb things that I didn't want them to do.

    Very big map It would be great if CA included all of Africa (Though limiting your exspantion into it) and south east Asia.

    Native Factions I really hope we get to play a wide range of native factions in the Americas and Africa. They'd be fun, unique, and it would be really cool to change up history and fight off the Europeans (No offense to anyone)

    larger battles Lastly I want larger armys and the ability to build them conveiniantly.

    Well that about covers my wish list to CA
    The Spainish conquered their American empire with the sword of disease.

  3. #3

    Default Re: What do you want in E:TW?

    Amphibious assaults...

    Those who know their history might remember that Bunker (Breeds) Hill ended up being a very bad day for the British much because they decided to wait for high tide so they could carry out a frontal Marine assault.

    This allowed the Colonials time to further fortify the hill.

    Such a high aspect of the time period's warfare, I'd hate to see it neglected.

  4. #4
    Member Member penguinking's Avatar
    Join Date
    Feb 2008
    Location
    Los Angeles
    Posts
    222

    Default Re: What do you want in E:TW?

    No ridiculous fantasy units: This means no flaming pigs, no elephants long-range cannons on their backs, and no ninja-like arcani.

    Better diplomacy system: Allies shouldn't randomly backstab you even if you've been nice and given lots of money to them. Also, the whole system of protectorates needs to be redone.

    More expansive map: It's good they're including Africa, North and South America and parts of Asia in addition to Europe. But I worry that almost all of the provinces will be in Europe and places like South America will have just a few provinces.

    Smarter AI: Hopefully in both campaign and battle.

    No one ordering you around: In m2tw, the Pope made it incredibly annoying to play as a Catholic faction- I could never expand where I wanted to. The Roman Senate was similarly annoying.
    Completed campaigns:
    Vanilla Carthage
    BI Sassanids
    EB 1.1 Casse

    "I don't intend for this to take on a political tone. I'm just here for the drugs."
    -Nancy Reagan at an anti-drug rally.

  5. #5
    Banned ELITEofWARMANGINGERYBREADMEN88's Avatar
    Join Date
    Sep 2006
    Location
    Castle 2_5_2, Swissland.
    Posts
    0
    Blog Entries
    3

    Default Re: What do you want in E:TW?

    A Swiss Faction


    A Better MP

  6. #6
    Member Member Herkus's Avatar
    Join Date
    Feb 2006
    Location
    Latvia, Riga
    Posts
    173

    Default Re: What do you want in E:TW?

    Sophisticated 18th century Siege warfare with starforts, ravelines, trenches
    Field fortifications
    Good Moddability
    Last edited by Herkus; 05-08-2008 at 06:51.

  7. #7
    Member Member Aztec Warrior's Avatar
    Join Date
    May 2008
    Location
    Minnesota, USA
    Posts
    24

    Default Re: What do you want in E:TW?

    Quote Originally Posted by Aztec Warrior
    Okay heres what I want.

    Better AI I want to face an enemy that keeps formations and uses more advanced tactics. I want a elimination of my units doing incredibly dumb things that I didn't want them to do.

    Very big map It would be great if CA included all of Africa (Though limiting your exspantion into it) and south east Asia.

    Native Factions I really hope we get to play a wide range of native factions in the Americas and Africa. They'd be fun, unique, and it would be really cool to change up history and fight off the Europeans (No offense to anyone)

    larger battles Lastly I want larger armys and the ability to build them conveiniantly.

    Well that about covers my wish list to CA
    I've been thinking and here's some other things I'd like to have in the game.

    Each rebel territory being independent. I'm tired of being at war with every single rebel on the map from the start. I'd also like for rebels to be more aggressive and actually pose a threat.

    Completely redone siege system CA is going to have to do this anyway, there were no seige towers being used at the time and cannons had largely made walls obsolete.

    A much better diplomacy system

    A treaty system that can be used to end wars Fighting a faction until it's destroyed is unrealistic. Usually a war between major powers would end with a treaty after one side was forced to surrender. Then that nation would usually give up something.

    Better Animations Stuff like soldiers picking weapens from the ground, men tripping once in a while, and some bodies moving while sprawled on the ground to show that some men are just wounded and not dead.

    and that's it... for now.
    The Spainish conquered their American empire with the sword of disease.

  8. #8

    Default Re: What do you want in E:TW?

    I would like to see tribal factions like the Sioux or apache for America and how you will have to fight them if you play on the Americas as an empire or maybe even play as the natives trying to push the invaders off thier land

    expand trade a bit more like you have to escort an caravan across hostile territory to reach somewhere

    include the empire of japan
    There Can Only Be WAR!!!!!
    I bid You Stand Men of the west

    this is my army

  9. #9

    Default Re: What do you want in E:TW?

    "But the other idea of multiple weapons does not appeal......I mean, if you have one type of unit doing everything, there will be no difference between good siege troops and skirmish units and line units......it'll get very boring."

    Well we know that historically many soldiers fought with a variety of weapons. We also know that historically there was still fantastic variety between soldiers. So I don't consider that the two contradict each other. An example from this time period would be cavalry, who carried swords, pistols, and long arms or lances, but the skill and manner in which they wielded their various weapons varied greatly.In the east they often still carried bows on top of this. Qing cavalry are an obvious example. Or consider by way of European infantry Austrian grenzer sharpshooters, who carried a double barreled carbine with a rifled barrel for long range skirmishing, a smoothbore barrel for firing fast close up, a lance to steady to the weapon and pig stick cavalry, and a sabre. To represent them with two weapons they would probably just have rifles and bayonets- exactly the same as green jackets, jagers, cassadors, etc, etc. So actually it means the game can depict a wider variety of units. By definition if you have 3, 4, etc weapon slots you can have more combinations than if you have 2.
    Last edited by Furious Mental; 05-09-2008 at 18:33.

  10. #10
    Member Member Herkus's Avatar
    Join Date
    Feb 2006
    Location
    Latvia, Riga
    Posts
    173

    Default Re: What do you want in E:TW?

    3 weapon slots would be enough.

  11. #11

    Default Re: What do you want in E:TW?

    Blood and guts. I want to see bodies blown apart by cannon balls. I want to see limbs hacked off with swords. I want to see rivers of blood.

    And if you can manage all that I want to hear the screams and moans of the dying after my formations move away from their own dead.

    In short a little taste of reality.

    Oh yeah; how about improved AI this time.

  12. #12
    Senior Member Senior Member Quintus.JC's Avatar
    Join Date
    Jan 2008
    Location
    UK
    Posts
    2,572

    Default Re: What do you want in E:TW?

    Quote Originally Posted by Slicendice
    Blood and guts. I want to see bodies blown apart by cannon balls. I want to see limbs hacked off with swords. I want to see rivers of blood.....
    I think we can look forward to that, The CA will use Ragdoll physics so that the battlefields becomes strewn with dead, dying and dismembered bodies.

  13. #13
    Member Member Bartholemew-Varath's Avatar
    Join Date
    Apr 2008
    Location
    Unknown....
    Posts
    98

    Default Re: What do you want in E:TW?

    Attacks on trade caravans wold be cool, and gaining things from blocking an enemies trade. Also a treaty between two countries, it seems rather harsh and stupid that when war is raging between two countries, that one had to destroy the other to completely end the war. A simple treaty to stop the war wold be nice.

    Also this may only be in RTW, but when soldiers climb cliffs and steep hills, they seem to do it easily, i would like to see them like grabbing onto rocks and pulling themselves up, and some of the people falling to their deaths.

    When in battle, the banners and flags that an army have should be torn and burnt, with blood marks on them, not so clean and tidy like they have just been washed...

    Also, as other people have mentioned, wounded soldiers and dismembered units should be left over after battle.

    Also one thing that annoys me is that sometimes, after winning a hard battle, the routing soldiers seem to be much faster than my infantry, so i cannot chase them down. It would help if they fell over every once in a while due to exhasution, or their wounds from battle were too great and they died after battle.

  14. #14

    Default Re: What do you want in E:TW?

    I want to be able to capture the flags that enemy formations carry and in so doing gain greater honor for the units that captured it. Maybe an increase in accuracy or courage?

  15. #15
    Just another Member rajpoot's Avatar
    Join Date
    Oct 2007
    Location
    Neverland
    Posts
    2,810

    Default Re: What do you want in E:TW?

    Only yesterday I downloaded the May calender from totalwar.com , there was a very interesting date in it. 15th May 1718 is given as the date when a London lawyer patented the first machine gun.
    Yuuup, I guess we are going to see primitive machine guns in ETW .


    The horizon is nothing save the limit of our sight.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO