The reason is memory higher limit = higher memory cost... if you set the limit higher, the number in that place in the code takes up as much memory at 0 as it does at 3,000.Originally Posted by Furious Mental
Seems kinda odd that the difference between saying a unit can have 3 weapons and can have 3,000 weapons can make that big a difference in memory, but it does. The necessity for a limit is a limitation in computer language... if you set the limit, theoretically, at infinity (far as I know there's no code language that can do that:P), you'd take up infinite memory to hold that integer.
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