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Thread: The Study of Creating Unrest in Settlements.

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  1. #1
    Whatever Member konny's Avatar
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    Default Re: The Study of Creating Unrest in Settlements.

    Quote Originally Posted by Tellos Athenaios
    At least: I could reach 148% chance and the like.

    According to how chances of spying "work" in RTW, I would then suspect the gates to be closed when I attack....

    Disclaimer: my posts are to be considered my private opinion and not offical statements by the EB Team

  2. #2
    Member Member soibean's Avatar
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    Default Re: The Study of Creating Unrest in Settlements.

    I had this same problem in my parthian campaign, I used their starting spies and placed them in the three nearest towns. The PO fell between 20% and 5%. Next turn I look two of them are at 65% and the other is at 80%. I dont know if taxes can do that much

  3. #3

    Default Re: The Study of Creating Unrest in Settlements.

    Exactly, Soibean, it hurts, doesn't it?

    A great, stabbing pain.

    But it doesn't matter, the capitol of the Roman people is now Patavium, which is under siege - and my spies are having Dalminion and Massalia revolt.

    It seems to be a matter of luck - always keeps a couple of spies in outlying settlements of the AI factions - and if you get lucky they will rebel and severely halt progress.

    It is a good way to assist your allies too, when they lose settlements.

    But if anyone has any other tips, by god I would just jump with joy.

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