Results 1 to 17 of 17

Thread: greek naval Invincibility

  1. #1

    Default greek naval Invincibility

    Have this guys from EB done something to make the greek naval units invincible? At some point in the game lots of naval units popped up and i cant win any battles. Even i had one with 3 ships against 1 so it was 150 ppl versus 50 and it was crashing defeat. Was this done on purpose?
    The object of war is not to die for your country but to make the other bastard die for his.

    ...George Patton

    History repeats itself because CA wasnt listening the first time (or any other)

  2. #2
    EBII Mapper and Animator Member -Praetor-'s Avatar
    Join Date
    Apr 2006
    Location
    Marburg, Germany
    Posts
    3,760

    Default Re: greek naval Invincibility

    It depends of a number of factors, like the quality of ships, experience, your admiral`s stars, etc.

    You can`t expect to win if you face your 3 pentekonteroi against a single unit of pentereis...

  3. #3

    Default Re: greek naval Invincibility

    And it might be the case that you are running into a well-known problem. Naval battles are auto-calc. Thus your campaign difficulty may be the cause of the seemingly invincible ships.

  4. #4

    Default Re: greek naval Invincibility

    is the highest level
    The object of war is not to die for your country but to make the other bastard die for his.

    ...George Patton

    History repeats itself because CA wasnt listening the first time (or any other)

  5. #5
    Combustion Member beatoangelico's Avatar
    Join Date
    Oct 2007
    Location
    Italy
    Posts
    279

    Default Re: greek naval Invincibility

    at very hard naval battle are totally unpredictable since the AI gets massive bonuses, so you may see very odd results

  6. #6
    Member Megas Methuselah's Avatar
    Join Date
    Aug 2007
    Location
    Prairie Grasslands
    Posts
    5,040

    Default Re: greek naval Invincibility

    It's a very old RTW problem, and is not EB's fault in any way, whatsoever.

  7. #7
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
    Join Date
    Jan 2008
    Location
    Heraklion, Crete, Greece
    Posts
    2,610

    Default Re: greek naval Invincibility

    Quote Originally Posted by beatoangelico
    at very hard naval battle are totally unpredictable since the AI gets massive bonuses, so you may see very odd results
    Yep, that's why the EB team recommends VH/M for Christ's sake...
    Last edited by Maion Maroneios; 05-05-2008 at 10:40.
    ~Maion

  8. #8
    Voluntary Suspension Voluntary Suspension Philippus Flavius Homovallumus's Avatar
    Join Date
    May 2005
    Location
    Isca
    Posts
    13,477

    Default Re: greek naval Invincibility

    Quote Originally Posted by Maion Maroneios
    Yep, that's why the EB team recommends VH/M for Christ's sake...
    ...which doesn't apply at all to auto-Calc.
    "If it wears trousers generally I don't pay attention."

    [IMG]https://img197.imageshack.us/img197/4917/logoromans23pd.jpg[/IMG]

  9. #9

    Default Re: greek naval Invincibility

    Which is why (among other reasons) it's totally OK if you play on difficulty settings other than VH for campaigns...
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  10. #10
    Resident Pessimist Member Dooz's Avatar
    Join Date
    Jan 2005
    Location
    AEnima city, USA
    Posts
    1,897

    Default Re: greek naval Invincibility

    I was playing my Roman campaign on M/M and was getting my ass handed to me by the Carthies at sea. It was really awesome.

    At one point I spent a few years building up, what I thought, was a powerful fleet.... only to be crushed at the first battle against a single Carthy fleet of much more powerful ships.

    They totally dominated the naval sphere, as they should, but eventually I snuck a couple of legions with a single fleet onto Africa and the rest, as they say, is history.

  11. #11

    Default Re: greek naval Invincibility

    In case of naval battles, the odds decide whether it is an auto_win attacker or defender for me. If the odds are 1:1, advantage attacker.

  12. #12
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
    Join Date
    Jan 2008
    Location
    Heraklion, Crete, Greece
    Posts
    2,610

    Default Re: greek naval Invincibility

    Quote Originally Posted by Philipvs Vallindervs Calicvla
    ...which doesn't apply at all to auto-Calc.
    Then what is beatoangelico talking about?
    Last edited by Maion Maroneios; 05-07-2008 at 15:03.
    ~Maion

  13. #13

    Default Re: greek naval Invincibility

    VH battle difficulty. A naval battle is still a battle, not a campaign deal. Ergo the M battle difficulty.
    Balloons:
    From gamegeek2 for my awesome AI expansion -
    From machinor for 'splainin -

  14. #14
    Arrogant Ashigaru Moderator Ludens's Avatar
    Join Date
    Nov 2003
    Posts
    9,016
    Blog Entries
    1

    Lightbulb Re: greek naval Invincibility

    Back in R:TW 1.0, autocalc outcome was determined by campaign difficulty, not battle difficulty. This may have been changed since then, though.
    Looking for a good read? Visit the Library!

  15. #15

    Default Re: greek naval Invincibility

    Naval battles are annoying. I autowin them if i know i should win, only because the ai is retarded it never does what it should.
    In the words of Marcvs Avrelivs;
    Live each day as if it were your last

    Ο ΠΟΛΕΜΟΣ ΚΑΤΑ ΤΗΣ ΣΕΛΕΥΚΕΙΑΣ - A Makedonike AAR
    https://forums.totalwar.org/vb/showthread.php?t=97530

  16. #16
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
    Join Date
    Jan 2008
    Location
    Heraklion, Crete, Greece
    Posts
    2,610

    Default Re: greek naval Invincibility

    Another thing I've noted (I'm playing as Makedonia H/M) is that Lemboi are very good against every rebel ships, as well as the ones that cost 2.500 mnai (don't recall their name). They just have a lot of defence, but low attack. Anyway, I just use them in my campaign.
    ~Maion

  17. #17
    Member Member Chris1959's Avatar
    Join Date
    Feb 2007
    Location
    Cheshire, UK
    Posts
    338

    Default Re: greek naval Invincibility

    I noticed in v1.0 M/M that if I attacked I would lose or suffer higher losses even when I had the advantage, if I surrounded an enemy fleet and they attacked me I had far better comdat results especially against pirates.
    "Tell them I said something......"
    Pancho Villa
    Completed; Rome AD14!

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO