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Thread: Idea : Unit Composition changing

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  1. #1

    Default Re: Idea : Unit Composition changing

    I don't know for sure, but I think that this is hardcoded. However, there were already in EB1 some regional auxilliaries for the romans, that were roman-ish, but still with typical local traits, such as weaponry and armour. Maybe some additional units of this type would do the trick?


  2. #2
    EB2 Baseless Conjecturer Member blacksnail's Avatar
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    Jan 2006
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    Default Re: Idea : Unit Composition changing

    Specific stacks of units altering over time is an awesome idea, but I suspect it's hardcoded to prevent that. Which is a shame, as that is an awesome idea.

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