These are used by the AI to identify the purpose of a unit, what it is important for a) recruitement and b) deployment on the battlefield.
Placing a unit in the wrong class might have bizzarr consequences: for example a cheap missle unit classified as "light" will certainly lead to the spamming of that unit by the AI because it "thinks" - 'wow, a unit of light infantry for a bargain! Let's make a full stack of it!'
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